The game concept is unique and engaging. However there are some things that need fixing: 1. A way to earn more good cards... Either for fighting ghost-opps. or smth else. As it is at the moment you finish your daily things in 10-15 mins. 2. Many technical issues. Game freezes,logins,refreshes...
When the countdown of the cards in one's hand is >1 the game automatically skips forward without giving you the option to remove ("Shovel") monsters from the battlefield. Please fix.
The "Destroy all levels" achievement is unobtainable. After beating both campaigns one has only 50%. Fix it. I do understand the point of making 3 games with the very same engine - Necronator, Relic of War, Infectonator - PROFIT, but in the long term it's better to make 1 game, but a good one, without bugs and imbalanced units...
It takes too long to level up. The "strategy" element is minimal and in the end it's luck what beats you really. The choice of music is the only good thing about this game. Here's a savegame with all the shit unlcoked: http://www.mediafire.com/?sr8hxa25os0q6it Search for a similar file and replace it with this one. ;) Have fun!