@Ethian222 Your speed cannot go lower than 110. If it goes, then the value goes into Sspeed so you will lose speed from there before you lose from the actual stat.
This might actually explain a lot. I've seen some complaints about the wall being faster than the character, which just confused me. I'll see if I can rework how the wall movement works to fix it, though I don't think I have much of a way to test it.
So you give us text encoded in Base64, and don't let us copy-paste it. Sure, fine, I guess one can type it out but... With a font that doesn't let you tell if it's a capital i or a lowercase L things can get pretty annoying. :P
Text on hourglass painting: RHIuIE5pbHNzb24gaXMgd2l0aCBtZSBub3cuIERvbid0IHdvcnJ5IFdpbGwsIEknbGwgdGFrZSBpdCBmcm9tIGhlcmUu
Text on the info bar when you click on the painting:
TXIuIERpYWJsbywgTHVjaWZlciwgRHVpd2VsLCAnaWlibGlzLCBEaWFi
bGUsIER5YXZvbCwgVGV1ZmVsLCBTYXRhbg==
I got to level -2 once. Obviously, spoilers below.
I killed everything, got the 1-up, killed myself on the spikes, then used it on myself and I got to level -2. Then I tried it again and couldn't get it to work a second time. Maybe the music has to be off?
Yep, still stuck on connecTED, not connecting. Last version of Firefox x64 (62.0) on Win 10, 64 bits, Geforce 1050Ti, recent (less than 1 month old) driver.
ArgumentNullException: Argument cannot be null.
Parameter name: s
(Filename: currently not available on il2cpp Line: -1)
There's a stack trace, but since it's minified code I'm not sure if you want it. Also got a few "unreachable code after return" warnings.
:( Yeah I was ready for that, shame.
But my next games will be more playable for all, I just need to polish this one, and I can move forward. Thank you.
That's a good question! And I wonder why the Time Police didn't just go back in time BEFORE it was planted??