I really love this series, but I think I might be skipping day two and moving onto day three. The fight puzzle is extremely challenging due to the fact that i can only gaugue my enemies health when my enemy is going to die the next hit and that potions cant be used outside of the battle. I see that you have stated earlier that this was done on purpose to have the player have more tension and to think when fighting, but I can't calculate my decisions when i cant see my enemies health. Please fix either the health bar or healing outside of battle in the future to make it less frustrating. Otherwise I love the games you are making and the story and hope to see more content from you in the future!
Ahh no, sorry, just the one! No sequels, ever, that was what I had decided when I first started the game. I want the game to feel like a real adventure, not like most other, 'casual' games that can have countless sequels.
None, just choose the one like you more.