PixelSoup's Comments

Game comments and reviews

Running Fred

Aug. 31, 2014

2

INSERT-MONEY-TO-WIN

StrikeForce Kitty

Aug. 09, 2014

3

If it wasn't for the jump delay, this game would be way too easy, especially when it comes to the requirement of arriving at the last boss with a "Perfect".

Snail

Apr. 02, 2014

5

I put a weight on my Right key and left the room.

Where is 2013?

Feb. 21, 2014

4

15 minutes to find 7 fuses. Over an hour to find my last fuse. I'm not good enough to complete some of the Submachines; at least I get to feel good about myself with these freebies.

Where is 2010?

Feb. 21, 2014

0

eternalcaps

Icycle

Feb. 16, 2014

-4

This is just fine tuned great work. A short game that forces you to grow and connect with it.

MegaDrill

Feb. 16, 2014

17

HARD TROPHY TIPS: Always be digging deeper every round to collect a better depth $ bonus. Don't worry about pickups for the first 5 days. The first day upgrade choice is ALWAYS Drill Strength. Always find out WHY your round stopped and buy the appropriate upgrade (Fuel or Depth) depending on which one popped. You HAVE to get all trophies if you want a chance at the Big Boat. Never buy the mole unless you can upgrade it to level 2. ALWAYS leave cash for the next round, never "spend it all".

MegaDrill

Feb. 16, 2014

1

I think this $300,000 Hard Trophy just taught me the science behind upgrades.

Kongregolf

Feb. 15, 2014

-5

The only part I don't get is why this has a Mochi games highschore table and not a Kongregate API highscore table.

Heat Rush Future

Jan. 21, 2014

10

It's good, but the sound is really lacking in this one in that it doesn't seem to match the speed of the vehicle and takes away from the graphical intensity. It looks like I'm going fast, but it sounds like I'm in a tiny cartoon flying saucer.

Developer Reply

whoops, i've added music now

Azurefish

Jan. 21, 2014

2

Can't believe this doesn't have Kong achievements..

The Climb

Jan. 21, 2014

1

It's a good start, but it lacks overall speed both in text and climb. Even when you find out that the wisps are "spendable", you're already patience tested from watching your character climb.

Space Station Jason

Jan. 21, 2014

0

This is made pre-Unity. Impressive.

Min Hero: Tower of Sages

Nov. 16, 2013

1

Super Effective! 0 Damange - Not Effective! Full damage.

Bloons Super Monkey 2

Nov. 13, 2013

2

Super Monkey 2: Waste time or Waste money. I know it's a free game, but when you have to spend money to purchase ENJOYMENT, not good.

As short as this game is, your writing is effective as always. For the short time that I've played, I did react to the AI's plea for me to stay.

Escape From 26

Oct. 07, 2013

0

Nice. It feels like Sanitarium.

Samsara Room

Sep. 24, 2013

1

Very Nice. Where do I know the music from in that Worm level?

Chromatose

Sep. 05, 2013

1

I think where the game gets really smart and interesting is when the teleportation gets introduced. For novice gamers, I don't think that the teleportation mechanic would be so self explanatory as things in this game that are in a shade of gray are to be ignored, the teleport "stamp" is set to that grayish vocabulary. Great game, good work. No autosave, so it has to be played all the way through in one sitting.

Developer Reply

thank you for this comment PixelSoup!

The Great Minimum

Feb. 28, 2013

2

I thought that the person sleeping was the man who is walking the house, and that, in the end, he would awaken. No disappointments here -- I really, really loved this. Thank you.