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Dungeoneers

Play Dungeoneers

Jan. 05, 2019

Rating: 0

Bug: When auto-opening multiple equipment after clearing the room, sometimes you don't get the equipment if you spin too quickly.

Developer response from RogueSword

Whenever a spinner gets skipped like that, you still do get the item, if it was of any improvement. But we need help tracking down the bug because it is still disconcerting. If it ever happens, please immediately leave a message about it using the Feedback button on the bottom right of the room screen. Thanks!

call click()

Play call click()

Oct. 07, 2018

Rating: 1

Bug with the memory modules. Any time that you buy an upgrade, the amount of resources needed for the next module resets.

Rise of Mythos

Play Rise of Mythos

Jul. 16, 2014

Rating: 1

Great. Needed one more human pack for event, but the server was down until after the event ended.

Yu-Gi-Oh! BAM

Play Yu-Gi-Oh! BAM

Jul. 25, 2013

Rating: 1

Very little strategy involved. Mostly just a pay to win model. It's all about having really nice cards. If you own them, you win. If not, you lose. What you do in a match doesn't matter very much compared to some other strategy games out there.

Developer response from konamikg

That simply not true. You can have the best Deck but you will lose if you're cards are not well mixed up and not played at the right time.

Empires of Arkeia

Play Empires of Arkeia

Jun. 17, 2012

Rating: 0

Needs a heavy cavalry unit. Good game though.

Sands of the Coliseum

Play Sands of the Coliseum

Jun. 08, 2012

Rating: -3

It's pointless to hit anywhere besides the chest. The head is harder to hit and has just as much armor/hp. Legs and arms are just as well guarded, but don't instantly knock the enemy out of the fight. It would be nice if there was some reasonable alternative to hitting the chest.

Kingdoms CCG

Play Kingdoms CCG

May. 28, 2012

Rating: -1

Nvm about Whelp. It does have flying. Flight must have been stripped when I wasn't paying attention.

Kingdoms CCG

Play Kingdoms CCG

May. 28, 2012

Rating: -1

Why does the Whelp show a picture of a flying creature when it doesn't have flight? I've sent that thing in to attack several times thinking I had a free flight attack :)

Berserk: The Cataclysm

Play Berserk: The Cataclysm

May. 27, 2012

Rating: 4

Double lightning attacks should not do the extra damage to vulnerable types. There are too many lightning cards out there that do 6-10 points of damage in a turn. That's an absurd amount of damage for cards that take 3-4 turns to get out. Also, just get rid of Terror and Push-back. Terror 2 can effectively stun most of an army. Push-back is like Delay on steroids with the bonus that it also destroys equipment. Just keep Delay. Don't try to spin another bigger power off the same concept.

Long Way

Play Long Way

Dec. 02, 2011

Rating: 1

Nice game. There is a bug with the invisible guys though. Their timer doesn't speed up correctly when you speed up the game.

My Little Army

Play My Little Army

Apr. 14, 2011

Rating: 1

Nice game. Very enjoyable. Needs a speed up button and later bosses have too many hit points. Bosses with a few million hit points aren't more challenging. They just take a LONG time to wear down. I just equip a couple characters w/ freeze weapons and then leave my army to beat up on the boss while I go and do something else.

Rebuild

Play Rebuild

Mar. 28, 2011

Rating: 6

Great game. Love the concept and very well done. Would love to see a sequel or patches to this game. Harder and Insane are just stupid difficult. Low food, housing and morale. People die super easy and you are constantly hit w/ bad events: food spoilage, illness, people dying of bites, hordes, etc. The hardest levels seem less skill oriented and more luck driven, w/ the deck heavily stacked against you. Seems like the hardest levels would present plenty of challenge by just setting some of the variables against the player, not all of them.

Zombeast Stampede

Play Zombeast Stampede

Aug. 22, 2010

Rating: -1

Please don't place a link to "more games" in the play area. Players end up clicking the link by mistake during a fight and are suddenly carried over to a new browser tab.

Defend your Honor!

Play Defend your Honor!

Jan. 29, 2010

Rating: 0

Decent TD, but the buttons are horrible. Requires multiple clicks to get any of the buttons or unit dragging to work. Using FF 3 in Linux.

Submarine Vs Aliens

Play Submarine Vs Aliens

Dec. 12, 2009

Rating: 0

The game was enjoyable, but I found the movement very jerky later in the game. Smooth out the movement and it will be a much better game.

Elona Shooter

Play Elona Shooter

Nov. 04, 2009

Rating: 0

noanoa - please start reading the comments posted here. You keep putting out patches, but they aren't addressing people's main complaints. Some easy things to change: suicide guy should be slower and have less hp; more AP per round; gimp the enemy HP % increase event; make House cheaper; make chickens cheaper; make items sell for higher....the economy of this game is really out of messed up. After that start focusing on good item distribution, appropriate wave strength and accurate aiming. This game has promise, but only if you fix the playability issues.

Elona Shooter

Play Elona Shooter

Nov. 01, 2009

Rating: 0

Downgrading this game from a 3/5 to a 2/5. Played it a bit more, because it seemed to have some neat potential. Unfortunately, there are too many things wrong with this game to make it truly enjoyable. Aiming is completely screwed up. Many types of weapons are completely useless. Also, many types of NPC's don't contribute anything to the fight. Most of this game is pure luck instead of being a skill based game. If you enjoy constantly having to replay levels then go ahead and play. Otherwise, just wait until the developer fixes the balance issues.

Elona Shooter

Play Elona Shooter

Nov. 01, 2009

Rating: 0

Interesting game with a lot of potential, but it has terrible game balance. Enemy waves are unbalanced making it extremely easy at times and impossible at others. There seems to be no balancing on the items in the store/dropped vs your party composition/level. Also, the aiming is iffy at best. The red aiming reticule is not a guarantee of a hit. Overall, has some level good elements, but needs some game play balancing. 3/5

Daytraders of the Dead

Play Daytraders of the Dead

Sep. 01, 2009

Rating: 0

Game bogged down a bunch. It got to the point where I couldn't move or shoot.

Warfare 1944

Play Warfare 1944

Sep. 01, 2009

Rating: 0

There is a bug where the enemy soldiers will stack more than 1 unit behind a barrier.

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