Games Achievements My Kong Sign In

PleasingFungus' messages

Public messages for PleasingFungus

avatar for Naemend
Naemend

May 10, 2015 12:21pm

Manufactoria is my favorite game on Kong, you’re doing good work, man!

avatar for PleasingFungus
PleasingFungus May 10, 2015 2:33pm

Thank you! That’s very kind of you to say.

avatar for swarmofmonkey
swarmofmonkey

Sep 8, 2012 4:41pm

If you ever make a Manufactoria 2, I suggest also having registers. You could also compare them, for things like “Accept if: there are more reds than blues.” Have a red/blue sorting loop, increment A register if it’s blue, B if red, when no colors left compare if A < B then go down and accept.

avatar for esran
esran

Sep 1, 2012 10:13am

it took me hours to be acedemics, but then… how do you beat engineers?! i dont even know how to start.

avatar for PleasingFungus
PleasingFungus Sep 4, 2012 8:27am

If you run into a seemingly insurmountable problem, try to simplify it!

For engineers, a reasonable sub-problem to start with is “accept only strings that have the same first & last symbol.” (Afte…

show more
avatar for esran
esran Sep 4, 2012 7:00pm

i actually did end up solving it. ive solved all but the level after metatron. ophanim took me the whole board though.. are you going to make a new game anytime soon?

avatar for BladeS2
BladeS2

Jun 13, 2012 7:12am

I can’t stop playing Manufactoria;it makes me think in novel ways—and I’m pretty certain it’s stealthily teaching me how logic circuitry works.

avatar for PleasingFungus
PleasingFungus Jun 13, 2012 8:58am

Maybe! ;) Glad you’re liking it!

avatar for Geenf11
Geenf11

Nov 12, 2011 5:09pm

Congrats on driving me insane. Well played, sir. Well played.

avatar for PleasingFungus
PleasingFungus Nov 12, 2011 6:34pm

No problem, any time.

avatar for Belby
Belby

Jun 19, 2011 9:40am

manufactoria is realy a good one, kind of mind-tiring but a true pleasure to complete.
i misunderstood a problem and solved something else instead : put a yellow in the middle of a tape and remove the color which was at this place(ODD lengh). Interesting problem just a bit harder than for the even lengh problem i think.
thanks for the game

avatar for Dark_Hedgehog
Dark_Hedgehog

May 13, 2011 6:50pm

I can’t get past Manufactoria level 3.

avatar for Lennethare
Lennethare

Oct 27, 2010 7:57pm

neeeeeeeeeeeeeed sequel. pleeeeeeease.

avatar for PleasingFungus
PleasingFungus Oct 28, 2010 8:58am

Aw, thanks.

Unfortunately, I don’t have a sequel planned, but I’d recommend you look at Zachtronics’ games, if you haven’t already: http://www.zachtronicsindustries.com/ . His games were a big inspira…

show more
avatar for dodeli
dodeli Nov 17, 2010 10:49pm

PleasingFungus, you are a god when it comes to creating games, and I wanna ask you to please make a sequel to Manufactoria :<
I love it <3

avatar for Dark_Hedgehog
Dark_Hedgehog May 13, 2011 6:47pm

Yes. Sequel. PLEASE.

avatar for lock_of_fear
lock_of_fear

Sep 29, 2010 10:35am

I want to be able to build my own custom gates. game would be much easyer if I could have a gate that goes through one of my own maps and preforms the convayer belt sequence there putting it in one of three holes that corisponds to the three output brances on my custom function gate. because as it is there just isn’t enough space and a lot of the t…

show more
avatar for PleasingFungus
PleasingFungus Sep 29, 2010 11:28am

Sorry!

avatar for lock_of_fear
lock_of_fear Dec 13, 2010 9:18am

Hey thanks for the game you didn’t have to make it. I really did like it.

avatar for ygramul
ygramul

Dec 7, 2010 3:59am

Being a CS undergrad, Manufactoria is definitely one of my favorite games so far. It leans more to the parser/compiler side than Lightbot (which I don’t like that much; dunno why). I wonder though, whether the machines you can build could be formalized somehow. It has some similarities with a push-down automaton used for accepting context-free lang…

show more
avatar for PleasingFungus
PleasingFungus Dec 7, 2010 11:34am

Happy to hear you like the game! The machines in the game are actually a somewhat obscure Turing-equivalent automaton called Queue Machines ( http://en.wikipedia.org/wiki/Queue_machine ), and it’s fai…

show more
avatar for ishner
ishner

Nov 18, 2010 6:41pm

your game would be 5/5 but is says i cheated when i did not. still 4/5 though

avatar for PleasingFungus
PleasingFungus Nov 18, 2010 8:48pm

I’m sorry to hear that! If you send me the level-code you used, I can look in to the problem.

(Glad you liked the game otherwise!)

avatar for SigmaEpsilonPi
SigmaEpsilonPi

Sep 2, 2010 7:25pm

You joined on my fourteenth birthday, PleasingFungus! Also– LOVE. THE. GAME. It’s one of the very few games that actually make you think.

avatar for PleasingFungus
PleasingFungus Sep 3, 2010 9:56am

Thanks! I’m glad you enjoyed it.

avatar for SigmaEpsilonPi
SigmaEpsilonPi Sep 3, 2010 1:20pm

Who wouldn’t enjoy it? The very idea is preposterous! ;) By the way, I have designed a machine that converts 5-bit binary numbers into a ten pixel high text string! Can’t build it though, because it’s…

show more
avatar for Alkalannar
Alkalannar

Jun 28, 2010 5:38am

I love Manufactoria…the one thing that I can’t find (even in the credits!) is what the music is. It’s great, sounds like a loop of a Shostakovitch symphony, or some such.

avatar for PleasingFungus
PleasingFungus Jun 28, 2010 10:21am

You are correct! It’s a slightly tweaked version of the second movement of Shostakovitch’s Ninth.

avatar for Alkalannar
Alkalannar Jun 28, 2010 11:57am

Ah. I’ve played 5 and 10, and a couple of the string quartets. Excellent choice of music, and the new Malevolence Engine is hilarious.

avatar for Roboduck
Roboduck Aug 30, 2010 12:13pm

Aha! I thought it sounded like Shostakovich

avatar for jjb770
jjb770

Jun 11, 2010 6:23pm

Manufactoria is possibly the best flash game I’ve ever played online. Kudos to you. Any plans for a sequel, using the same game but with different puzzles?

Also, if the puzzles become more complicated, maybe you could be allowed to insert any puzzles you solved before in later puzzles as a gate on the board, so the complexity of the puzzles could…

show more
avatar for tompee
tompee Jun 11, 2010 8:47pm

You can do that with the save/load feature

avatar for PleasingFungus
PleasingFungus Jun 11, 2010 11:42pm

Or with the copy-paste feature, for that matter – but that can take up a lot of space, depending on the solution. I think JB was suggesting that you would be able to insert them as single tiles, that …

show more
avatar for bufferOverflow
bufferOverflow

Jun 3, 2010 2:09pm

I’ve had some classes about computing, been all over all the finite state machines, pushdowns and turings, and still, some of the levels give me a headache… It’s mostly that I feel somewhat claustrophobic, knowing that even if I manage to create a correct algorithm, I won’t have enough place to implement it. Of course, there’s enough for a more opt…

show more
avatar for PleasingFungus
PleasingFungus Jun 7, 2010 9:55pm

Sorry about the slow response! I’ve gotten behind on my correspondence.

1) Sorry about the claustrophobia! Mostly that’s an artifact of the limited resolution, and my reluctance to implement scrolling…

show more
avatar for bufferOverflow
bufferOverflow Jun 9, 2010 9:20am

Weee, you implemented speed up, that’s gonna keep me playing for a bit longer… ;) Nice job. Yeah, I am a programmer too and trust me, I know how fuzzy scrolling can get, so no problem… I just need to …

show more
avatar for Coolio_Niato
Coolio_Niato

Jun 8, 2010 7:31pm

I just wanted to post here and say how much I enjoyed your game Manufactoria. It was an ingenious way of showcasing finite state machines, error testing and algorithm implementation. I wish you all the best for any future games you release and am glad that there is someone else who is making games that kind-of-in-a-small-way teach programming conce…

show more
avatar for XLNT
XLNT

Jun 1, 2010 5:37am

First of all: Great game, got my brain overheating for several hours now. But there is something not working with the level sharing: If someone posts a custom level, and you try to load it, you are sent to the in-game lecel selection screen and nothing else happens. There is also no entry in the custom levels selection. As I would like it very much…

show more
avatar for XLNT
XLNT Jun 1, 2010 10:05am

Oh, BTW: I just finished Metatron, and I was looking forward to compare my scores to those of others. But the game did not submit any score, although I have solved all levels. What triggers the submit…

show more
avatar for PleasingFungus
PleasingFungus Jun 1, 2010 4:55pm

1) Thanks for letting me know about the custom-levels problem; I’ll look into it. For the moment, you can just paste the links you got into the field on the left side of the select screen; they’ll be …

show more
avatar for XLNT
XLNT Jun 2, 2010 10:50am

Hehe, “Parts” is really nice, -2 billion up to 1 Billion, and only one realistic score. Good luck tracking the bug 8-D

avatar for Observer2
Observer2

May 23, 2010 8:58am

@PleasingFungus: Kudos to this game. It proved to be better than similar algorithm based games. One thing about doing testing, as you say, it is not feasible to test for all cases. But a suitable set of test inputs should validate the correctness of the algo by testing fringe cases and a few in between.

And btw, the recent update got the maps swapp…

show more
avatar for PleasingFungus
PleasingFungus May 23, 2010 6:50pm

Test cases: the exact line to draw is unclear. Certainly some fixed cases should be covered for each, and if players tell me that some very obvious case is omitted, then I’ll correct that… but, again,…

show more
avatar for punking
punking May 27, 2010 11:52am

I noticed that the test cases were fairly complete. One thing that I would like is for there to be some one to view the robot’s starting pattern, when it gets stuck in an infinite loop I have to redo…

show more
avatar for FarmerHE
FarmerHE

May 23, 2010 1:32am

First of all really great game I love it. Makes one think about what to do not just try somethhing

No an idea for an improvement. Why dont you make a feature so that its posible to make a test run with a specifick string defined by the user. Have atleast 2 machines thats been Accepted even thou I know its not right yet… would make it easier to make…

show more
avatar for PleasingFungus
PleasingFungus May 23, 2010 6:51pm

I believe you asked the same question on Formspring, but it’s worth answering here: that feature’s already in the game! Click on the ‘wrench’ button, between the ‘save’ and ‘run’ buttons.

avatar for FarmerHE
FarmerHE May 25, 2010 2:56am

Yeah you did ;) It just wasnt obvius ingame (Went baning my head against a wall after you posted it ;))

Thanks for a really great game. As an idea for grey swapping. How about 1. space = swap colors, …

show more
avatar for lolkiller1
lolkiller1

May 20, 2010 5:45pm

I loved the game until i reached Binary numbers. That i still dont understand.

avatar for restoshammyman
restoshammyman May 23, 2010 11:26pm

the binary is real easy dude. check it on wiki read a little and you’ll get the idea

avatar for PleasingFungus
PleasingFungus May 24, 2010 5:10pm

Haha, you shouldn’t have to read Wikipedia to play a Flash game!

Lolkiller1, I’m sorry about the confusion; I didn’t want the explanatory-cutscene-things to be too long, so I ended up erring on the si…

show more
avatar for Kavlax
Kavlax

May 24, 2010 2:00pm

Manufactoria is glorious. I can’t remember the last time I had to think this hard. Thank you.

avatar for ringkichard
ringkichard

May 24, 2010 9:34am

This is fan mail. Your game is good and you’re a good person for making it.
Thank you.

avatar for Str1deR
Str1deR

May 23, 2010 12:25pm

I’m studying computer science and it became one of my favorite games around here the moment I saw it! Love puzzle games, can’t wait for more games from you!

avatar for Dariush
Dariush

May 21, 2010 7:11am

Could you please add some pattern with three consecutive dots of any color in Robobears? This – ?lvl=7&code=p12:5f3;c11:5f0;c12:4f3;p10:5f3;p9:5f3;c9:6f3;c13:5f2;p14:5f3;p15:5f3;c15:6f3;c10:6f0;c10:7f2;c11:7f2;c14:7f0;c13:7f0;c12:7f3;c12:8f3;c12:9f3;c12:10f3;c9:7f2;c15:7f0; – pattern would fail any pattern with aforementioned element, regardles…

show more
avatar for PleasingFungus
PleasingFungus May 21, 2010 6:20pm

You can always create a machine that works for the tests given without properly solving the level – no matter how many tests you add. It’s a Sisyphean task!

But the next version may fix that.

avatar for Observer2
Observer2 May 23, 2010 2:51am

@PleasingFungus: Kudos to this game. It proved to be better than similar algorithm based games. One thing about doing testing, as you say, it is not feasible to test for all cases. But a suitable s…

show more
avatar for YorMuddar
YorMuddar

May 21, 2010 4:19pm

Great concept but I hate the fact you cant preview upcoming patterns. Acceptably frustrating is building a machine you think is going to work but then it doesn’t. This game is unacceptably frustrating because u don’t know what to build until it’s served ! That one little tweak would take it from a 2/5 game to a 4/5 game. Just make it an option wher…

show more
avatar for FarmerHE
FarmerHE May 23, 2010 2:05am

This is actually the idea of the game ;) you have to make a machine that works no matter what input you get.

avatar for FarmerHE
FarmerHE May 23, 2010 2:29am

http://pleasing.tumblr.com/ And see the screenshot on that page that showes a solution to that lvl that works.

avatar for Observer2
Observer2 May 23, 2010 2:46am

@YorMuddar: I hear your pain. But as FarmeHE mentions, that is the very idea of the game. This is what developers/software engineers/programmers do. They get the generic definition of the input th…

show more
Developers Players Support YouTube TikTok X (Twitter) LinkedIn
Join the conversation Join Discord
Terms of Service Privacy Policy Code of Conduct
© 2025 Kongregate