@Ryu82 following your comment to simzarian on auto creation: I noticed an improvement, however my creation keeps getting stuck back at the basics. Example: I click to create plants and I start creating water, air and soil until a few plants are made. After I run out of those 3 creations, the command to create plants is overwritten to create only the stone and light without ever going up a tier. I am left with a handful of plants and several thousand light or stone, depending which one the command gets stuck on (assuming I afk for a while). Could you recheck and retest a few times and get back to me? If it helps, I tried this when plant was the newest element unlocked.
I think you might need to improve the areas we are supposed to click at, I eventually had to mass click certain areas to find the exact spot you want us to click....not sure if this is just me or not.
Level 4 is impossible to beat. I'm hoping you can fix this soon. I played multiple times until i literally had the customers' food ready for them when they came to the counter, but i still only have $107 every time. I'm doing everything as fast as possible but there weren't enough customers. I'm not sure if it is different on the website link, but I would like to be able to add the condiments to the chicken instead of it being automatic. If it is always automatic, then why do we even need to see the other items on the plate? The game was challenging when customers were coming in groups, but I seemed to be serving no one after 4:00 each day. There are a lot of small things you could fix to make the game better. I did notice the upgrades and might have to try this on the website link to try them out. 3/5 right now without updates. Good idea, but needs work.
This was pretty short, so I didn't grow bored. I actually played it twice. The graphics aren't very good, but I did not have trouble playing the game. It was well put together but could always be better. Keep working on it and good job.
I love standing around doing nothing and watching the clock tick down when I don't have enough money to beat the level....great idea....force us to play each level twice so we quit sooner
Sorry for double comment....but I want to agree with everyone else about the controls sticking, if they don't stick then the motion is delayed which results in characters running into robots or off of edges....very poor in this area. If the game wasn't so old then I would ask the creator to fix this, but it's probably finished right now....
Not sure what the problem is here, but i keep shooting back out of the original portal instead of through the second when i try to jump....and the destination is on the ceiling facing down into an open area.....
I agree with TheBigDawgJ.... this game gets so annoying when I'm sitting here waiting for the screen to catch up...I see your point with difficulty, but the speed on the screen is a little slow if you want to keep the controls how they are.
Well...it's a good game, but the scoring needs work. I can beat almost half of the levels in less shots than the solutions and I receive a lower score....that seems backwards to me. Also, I tried to get 350 points on level 19 by following your solution, but I end up with 200 points by firing the same number and type of shots...needs work.
Has anyone ever played the game "Defender" for the PS2? That's what this reminds me of....except the colonists are brought back to the air and they float up instead of falling down and being brought to the ground....I do like this game though, very interesting...
Really fun game. As far as I know, it's completely original and that makes it interesting. I like how it was developed with speed increasing. And as the levels progress, the lights seems to fade faster and there is just enough light to make it through. I think the developer did a great job on this one and needs to make a sequel of some kind with a lot of new and exiting features.
This is surprisingly a good game. Sure it's lacking a story line, and the graphics aren't that great... but it is challenging. I wouldn't spend hours playing it, but it was very difficult while I did play it. The fact that it normally ends in under a minutes just lets players get a higher score faster. Very competitive game if enough people play it.
I played it twice, the first time, I missed a lot at the end, the second I missed nothing except about 5 pieces on the screen when it ended and my score was lower the second time....If I want a higher score do I just have to play until I get lucky and have more food come? Good short game, but is it set so a certain amount of food comes or is it random?
Very good game, I've never seen anything like it. If you could develop this as a multiplayer game online with player added levels, that would be even better.
If you just keep clicking one spot....it hits each fish multiple times as they appear and it requires no effort at all. Fix the trigger so that you can hit a fish only once each time it appears up top. Also, if you are going to have a beach theme, then get rid of the fish bowls and the screen blocking the beach