So i've killed all the pirates in the first sector and then headed for the gate. The gate just vanished and I've been given a "destroy 50 pirates quest". And now I'm kind of stuck in there with impossible quest and without a way out. Sos?
Good game as always but does the energy bar really need to hang up there covering part of the game field? The giant Cancel button and the Menu button could use another friend out there in the vast empty space around them :)
Could you please swap blue and purple in the circle so that the colours arrange at chromatic order and the game stops being counterintuitive? That kills the game for me even more than slow paced animations
got bored long before the end. crafting as it is makes the game twice as repetitive and annoying. this series need some serious changes and upgrades on almost all aspects. otherwise the concept is dead right here
Ok. This is already stupid. I started Jungle Brook around 70 times and never went beyond level 4 without recieving an impossible deck even full set of clubs can't bring below +8. Screw this. I'm leaving. Good luck irritating people with bottleneck random
Great game. Only two complaints. 500k is a bit too high - 300k is allright but after that the game gets a bit too repetitive. I know I'm bad at launch games so maybe it's just me but I've completed the game and have never once seen the fever mode. There were launches I didn't break the first combo untill the very end but still got only about 70% required counter.