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Pontifex's Comments

Comment

Ninja Warz

Play Ninja Warz

Sep. 14, 2012

Rating: 14

There should be separate tournaments for the pay-to-win players and those trying to through on skill alone!

GlueFO 2.0

Play GlueFO 2.0

Mar. 29, 2009

Rating: 0

Nice idea, but challenge 6 is _WAY_ too hard. That is especially annoying now that there is a badge for all challenges!

Portal Defenders

Play Portal Defenders

Mar. 14, 2009

Rating: 0

Much too hard!

Body Ladder

Play Body Ladder

Oct. 26, 2008

Rating: 0

Impossible to play when you have a link on the playing area that opens a new window. Died three times when I lost focus.

Orbs

Play Orbs

Oct. 12, 2008

Rating: 0

Very buggy, monsters will leave the paths and walk across the grass. Melee is nearly impossible with higher level monsters without optimized skilling. Overall: nice ideas, but mediocre execution. And check the English text for errors!

Epic war

Play Epic war

Aug. 22, 2008

Rating: 0

New end boss HP are _much_ too high - impossible to beat. It is literally not possible to do enough damage, even with everything maxed out and a steady stream of arch angels.

Space Station Jason

Play Space Station Jason

Aug. 09, 2008

Rating: 0

Interesting concept, but not a very good implementation. It's much too hard to see where you are in relation to your surroundings, and a single mistake results in doing the whole level over again. Savepoints and a faster walking speed are needed, as well as some kind way of seeing if you're lined up with something you attempt to jump to.

the Game of Disorientation

Play the Game of Disorientation

Apr. 20, 2008

Rating: 0

Nice idea, but there has to be something done about the clones: they're much too unpredictable and unavoidable. It changes it from a game of skill to one of chance....

Jack the Fugitive

Play Jack the Fugitive

Apr. 11, 2008

Rating: 0

Colors are much too dark, making things hard to see and the ammo counter too hard to read. Other than that, cool. :)

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