This game shows a ton of promise but it lacking a little bit of depth that could make it insanely awesome: (1) An ability to set up your own battles... choose the enemy's army and your own, or fight against random enemies while choosing your own army (or using random). (2) Needs more waypoints to select for units to run at before attacking the enemy... in other words, more varied maps. (3) 1v1 is awesome... how about 1v1v1 or 2v2 or 1v1v1v1 maps?? Those three things would add tons of depth for huge single player re-playability.
A fresh take on an otherwise played out genre. Some suggestions: add an auto-send feature to make it easier to keep pressure on certain bases. Also, change the graphics of the heavy infantry to a tank or something that makes it more easily recognizable. The scrolling needs fixing as well, and I found that when trying to send from multiple bases at once I lost them when I scrolled, which made some of the bigger levels very frustrating. Only 4/5 because there's room for easy improvement... but the concept if awesome and I'd love to see those improvements!
I had the never-ending copper after bombing an enemy bug as well... I eventually clicked the menu button and it gave me all of the copper, even though I hadn't earned that much in the match! When you guys do bugs, you do them in STYLE!
Game crashed after the first mission which was your standard unskippable tutorial for a game with simple controls.
I didn't feel like giving it another try.
great concept and execution in the gameplay, but level design was lacking... too short and not complex enough. The final few levels were getting good, and more along those lines would be awesome!
2 stars. The artwork was amazing and the story was touching, but it wasn't a GAME!!! I'm getting frustrated going through "games" like this and Imortall only to find out it's just a story and there's no real game element to it. This only got 2 stars because the artwork is truly tremendous.