Enter the last level with 10,000. In each lane you should build 2 Railgunners, then 1 Freeze Gunner, 2 Railgunners, 2 Grenade Throwers, 1 Unit of your choosing as by this point you are guaraunteed victory, then in the final row of spaces just build orbital mines. Bit of an easy game but it was good :) 5/5
Just a heads up, don't buy the Saucepan hat if you're going to train said duck in Climbing, the handle of the hat sticks out so when you get to stage 2: risk, it believes you're not in the safeholes and the avalanche gets you, stunts your levelling quite a bit.
Sorry, but the other Ducklives were so much better than this. In the other ducklives, I loved how I could make one epic duck that owned all (muahaha), bit of grinding (not too much just right) and you would be a high level and all, but this..? 3 ducks (are you serious? D:) if the minigames weren't so tedious it could be achievable or an idea to play with but at the moment, this is a raw boring version of the past few. :/
Few hints and tips for the hard badges guys; The underwater spitting thing when your going to get that feather, be patient! Sink to the bottom of it, wait for it's 2nd shot then go! The eyeball at the end, wait on the ledge until it shoots at you, then go! The last spitter at the end, wait until it shoot, then go! I found this extremely helpful and it ended up me shortening my best time from 3:40 to 3:09 because I kept dying because I was too impatient. Here's a few checkpoints for everybody; 25 seconds, exiting the first cave and dodging the two red gomba things on the ledges. 45 seconds, first entering the cave jumping up above the water. 1:20 running across the water to the feather. 2:20, first entering the final lava cave. 3:00, exiting onto the final cliff face climbing to your house. Hope this helps, if this helped you + to keep alive!
I got the hard badge on my 2nd try with the following tactic and options; Options; Floral, Straight, Fixed, Off. It is extremely easy to get the hard badge, all you need is a little bit of luck and a nimble finger. In order to do this you need to be able to swing your combo circle, left to right fast so you can collect the most shapes and when red's appear stop swinging left to right dodge them, get close to the top of the screen and resume, here is where the luck comes in, I collected a yellow madness but at the same time a purple shape, therefore giving me a 50 combo from the very beginning! If you do get as lucky as me follow my tactic and you'll do brilliantly, I ended up with 7.4 million score, 140 multiplier and I caught 87% of the shapes. + To keep this comment alive if it worked for you!
:|... What the hell, beat the Grand Master cup and now the calendar is bugged cos it won't change from March so I can't go on to beat the Little Giant cup and i'm 500 power 250 defence 500 agility 150 intelligence... level 20 Cheers developers, this game is so bugged!
Mhm, I have never lost a fight, is this just me or is this game too easy. Oh by the way, even if it says you'll loose the effects of your in-training boost items, you won't. I use them and enter a cup straight away all the time.
To Kiterkid who wrote "Isn't Mad God the name of the crazy ruler guy in Oblivion?" - My Reply: O DEAR!!! Skyrim is coming up and you don't even know Oblivion, his name is Sheogorath. (May of spelt it wrong but that's how it's pronounced)
Mhm... "AWWWW YEAAA!!! Just finished upgrading everything!!!" .... "WHAT IS THIS?!?!? A SECOND PAGE!!!" My reaction to not noticing the 2nd page button... Wasted resources on units I don't even use... :|