quite nice game... currently having hard times with the level 28 (how to make the "L" piece...what a mystery :P) thanks for the tip you gave to ubuu, the behavior of the "copy block" was not mentioned (but once you understand, it seems so logic that you feel a little dumb for not thinking of it by yourself :S).
I add to pykrete's comment, the difficulty between levels might not always be well balanced.
Still nice game !
no possibility to put arrows instead of that "british/american" wasd... 1 star. All devs should remember that america is not the only country in the world, so do the qwerty keyboard...
hey, you know what... "respawn on 10th floor" from layer 1, still unlock... but not working :D i respawn at lvl 8, which seems to be the respawn of layer 2... "upgrade" that i did not unlock yet
...this game seriously....
the game itself is not bad (healing as already said is weird but still) but that prestige....
i had few prestige points (around 20-25 i think) and, seeing that "layer 2" on the battlefield screen i decided to let xp run and run... i reach lvl 1k and got more than 100 prestige point waiting... AND 1 point to the layer 2... i took the prestige point for layer 2 like a dumby, i though i would get both of points... no no no, first i only get the 1 point for layer 2 but, the most funny part, i didn't get the points for layer 1 AND i lost all the previous points i used in the layer 1...SO NICE !
Don't know if it's the right way things should work as there no (real) informations anywhere... well very disapointing
well... no offline gains on a ddle game.... for me it's a bad choice. That apart, the game is not bad. Maybe i'm not far enough but monsters should have "counter aura" like anti-splash or anti-crit because so far, i just splash eveything in regular waves and snipe the bosses.
the game is enjoyable for a puzzle BUT... dammit, it's way too easy with highlights ! especially the "+" hints, you highlight it and... oh, there is only one square with the fox and the ice cream... this square: done !
there should be either an option to remove the highlight or a super-hard mode with no highlights (i never remove anything)
Still the game is really nice.
what's with all those "non-ending" games ?? i thought the "real" end was in hard mode but no... same crap on hard mode... dammit, put an end to your games !
i found the game quite nice until i read this:
"I will be taking a break to let this new update settle in and see how our playcount / rating is. If you want to see the bigger content we have planned, support us. Otherwise… well…"
well... games get support when they deserve it not when people that want to see more HAVE TO (mostly fake) support. To me, you're thinking it wrong but it seems that most dev are doing it that way ("pay first then i'll might work").
too bad for that game.
Devs are entitled to take a break too. Especially Taiga who is working a full time job 50 hours a week as well as handling 99% of the programming for this game. The rating thing is simple business. If the rating is too low when the game is no longer getting featured on the front page, it will be buried on page 10 or so and will never see the light of day again. Therefore we need your rating and support to feel safe in continuing to expand this game, as opposed to spending those hours on a different game. Taiga's post might have came off a little emo, I apologize for that, But the meaning is black and white common sense. Thanks for playing!
Well... what to say... the game could be nice... once enemy gets archers, your melee troops deserve to nothing (getting just all burned down), dragons need a cave... ok... i.e ?? comp spawns something like 5 creeps from each spots when the towers are on... 1 (wtf ??) comp creeps can go through the forest when i cannot... impossible to set a position to hold for troops or regroup them...
there are good ideas in the game (elements to choose/bunch of upgrades) but the game itself seems not finished...
... wow... i gotta agree with most comments, the last wall to climb was tough. And i think that the point is the comparison with the rest of the game which is kinda easy... never felt to have GAIN those 15 pts so much !
well, quite a nice puzzle game but when a small animal you need is in the same area than a big one and the small run to the big, it becomes kinda hard to not get killed. how frustrating.
The game is really easy (made in 10 minutes, i might have a good space view) but it's a pretty good way to use the dice (i will always say "dice"). As Liviel said, maybe dice with more faces, some kind of combination between "dungeons and drangons" and your game :P
Really nice one 5 stars !
You will be able to use arrows shortly. Sorry.