Honestly. amazing!!! Wish you luck in the third chapter. Would be nice to see more troop types... as you advance in dungeon possibly have the troops use abilities as well..? Like a healer unit, stuff like that. I like the overall simplicity tho: no gold, no chests, no quests. Straight kill and exp
The memory leak really needs to be fixed. I hate losing my battle points and not getting a victory from it. Please fix this. Until then gonna rate the game 3/5. Good concept, poor code -- Like Obama Care
I thnk it would be a lot better/easier to see during a battle if your skills were different colors... like Purple for unused and yellow for used... some color combo bc its kinda hard to see. Also would be awesome if the skills were arranged via least mana to most mana usage rather than when you get them.
Hood 1 was very tough to find these "hidden objects." Hood 2 had a much more methodic way to it... still hard and tried my patience but don't add the walkthrough... make ppl thnk and work for it.
Okay.. so I've been playing the game awhile and now all the sudden, my hot keys are broke... like I will put any spell or item in the numbered slots and when I push the number on my keyboard, the disappear from the slot. I have 57 healing potions.. I know I didn't use them all. They still appear in my inventory.. very annoying.
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