Hello everyone. Thank you for your comments and ratings. This is my first game. I tried to do something much more ambitious than I should have lol. The idea of the game at its core is to get the player to think about the consequences of their actions. In almost all platformers we tend to just kill everything in our way because its easier to progress. We tend to ignore the possibility of those obstacles being innocent people. Granted this is usually because they're just pixels. Why care about pixels right? I am much too inexperienced to get players to connect with this concept. Though I admit the game probably should be much longer, that way it feels like an actual journey. It may be a long time before i get around to making any changes to this game. Sorry if you feel like i wasted your time. My next game should be much better because it will be much simpler.