It is a nice concept for the game, but the interface needs to be more practical , the way it is now makes the game too slow, for instance, if i want to explore the contents of a box, I must Click the walk button, the target area, them the Search button, then the box, Why cant I simply click on an empty reachable spot and the character goes there? It is counter-intuitive to click on a button then clicking on a target square, considering there are only one possible option for each type of space (Walk in empty space, Search if it is a box, attack if it is a zombie)
Awsome game! And say that because, like, I'm totally NOT involved in any part of the game design or production... Really.. I did not gave you any ideas or did any art for it o_o *runs away*