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Prodigalpops' Comments

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Into The Labyrinth

Play Into The Labyrinth

Oct. 11, 2009

Rating: 1

Thanks Celidah - nice to have constructive criticism. I'll consider adjusting the collision detection but I think a map will detract from the discovery aspect of the game. With a map you would just move on the shortest path to the goal.

Into The Labyrinth

Play Into The Labyrinth

Oct. 09, 2009

Rating: 0

You mean like the title screen where the "enemies" are displayed scrolling right to left with their point value ....

Into The Labyrinth

Play Into The Labyrinth

Oct. 09, 2009

Rating: 0

It was never designed to be "cutting edge" so simple is fine by me - but Glitchy? Care to qualify that statement (based on the 30 seconds you probably played it)

Shootorial #6

Play Shootorial #6

Aug. 07, 2009

Rating: 0

Fentor - glad you got the bar to work - perhaps you could share what you had to do to make it shrink in case someone else reaches the same problem.

Shootorial #6

Play Shootorial #6

Aug. 07, 2009

Rating: 0

darkness8450 - sorry been on holiday... Re point 13, the middle layer (the "bar") should be a "movie clip" with a blue border. If you click the middle of the healthMeter the middle timeline layer should become highlighted andthe properties should allow you to type in an instance name of "bar".

Shootorial #6

Play Shootorial #6

Aug. 02, 2009

Rating: 3

Ok... last bit.... 13. Reselect the healthMeter (with the border/bar/background layers) and with the green rectangle selected set the instance to "bar". 14. Now return to the Stage and from the library drag and drop the healthMeter onto the Stage wherever you wish it to be. 15. Finally set the instance name to "healthMeter". Enter the script code is as per the tutorial.

Shootorial #6

Play Shootorial #6

Aug. 02, 2009

Rating: 3

Continued... 8. Create another rectangle as above but coloured green. select it and set the X & Y oordinates to 0 and the Width and Height to the same as the background rectangles values. 9. Now insert another timeline layer and call it "border". 10. Change to the Pen tool and draw around the edge of the rectangles. NB. to get the "wiggly line" effect you will need to set the pen mode to "Ink" - I'll let you find that :-) 11. Now select ONLY the green rectangle you drew (hint - it's on the "bar" timeline level) and click Modify| Convert to Symbol. 12. Change the name to healthMeterBar and set the registration to the middle left square. to be continued...

Shootorial #6

Play Shootorial #6

Aug. 02, 2009

Rating: 3

Here's how I created a health bar (NB. I use CS4 so there may be minor differences in menus etc.) It's a rather long comment so I've broken it into sections... 1. Create a new layer in the time line and call it "HealthLayer". 2. With HealthLayer selected select the Insert | New Symbol menu option. 3. Make the name healthMeter and click Ok. 4. On the timeline edit the layer name to "background". 5. Draw a rectangle with the border and fill the same colour (e.g. light grey) 6. Select all of the rectangle and set the X and Y coordinates to 0. The Width and Height are your choice. 7. Insert a new timeline layer and call it "bar". To be continued....

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