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Game comments and reviews
Jul. 29, 2013
Woops for the multipler issue! Congrats on all those really high scores though! :D
The mobile port is 2 weeks down the road and we make use of the GPU so it runs faster (and with less processing power) than the web version!
Jun. 04, 2012
I'm looking forward to making a whole series similar to this game. We've already got a partially built game, miniQuest, which we are going to completely redesign with some of the feedback we receive from this game so let us know what you like and what you don't like.
Apr. 16, 2012
Thanks to Mike Skalandunas (http://soundcloud.com/mskalandunas/tracks) for the super awesome music and sfx. I encourage you to play with sound ON!
Jan. 31, 2012
Ok, I'm working hard right now to fix the lag. I'm testing out a hunch I have, by rendering zombies less often when more are on the screen. If that works, the new version will be out in 10 minutes or less, provided it doesn't break anything else!
Developer Reply
Yes! It works. It now runs 250 zombies about on what it used to run 140 with. I'll ask a few other programmers for some performance tips too. Thanks for letting me know!
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