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Profusion's Comments

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miniPassage 2

Play miniPassage 2

Jul. 29, 2013

Rating: -1

Woops for the multipler issue! Congrats on all those really high scores though! :D

miniPassage 2

Play miniPassage 2

Jul. 29, 2013

Rating: 5

The mobile port is 2 weeks down the road and we make use of the GPU so it runs faster (and with less processing power) than the web version!

miniPassage

Play miniPassage

Jun. 04, 2012

Rating: 5

I'm looking forward to making a whole series similar to this game. We've already got a partially built game, miniQuest, which we are going to completely redesign with some of the feedback we receive from this game so let us know what you like and what you don't like.

Ninja Sequence

Play Ninja Sequence

Apr. 16, 2012

Rating: 7

Thanks to Mike Skalandunas (http://soundcloud.com/mskalandunas/tracks) for the super awesome music and sfx. I encourage you to play with sound ON!

Tribulation

Play Tribulation

Jan. 31, 2012

Rating: 2

Ok, I'm working hard right now to fix the lag. I'm testing out a hunch I have, by rendering zombies less often when more are on the screen. If that works, the new version will be out in 10 minutes or less, provided it doesn't break anything else!

Developer response from Profusion

Yes! It works. It now runs 250 zombies about on what it used to run 140 with. I'll ask a few other programmers for some performance tips too. Thanks for letting me know!

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