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Game comments and reviews
Apr. 14, 2016
Two words: scientific notation.
Apr. 13, 2016
Old game. Others since have improved on the concept. This feels very much like an early version of Dream Car Racing Evo, which is basically this with a whole lot more features.
I closed the game for a few hours and then came back to... nothing. All progress vanished. :(
Apr. 12, 2016
I think I'm about done with this one, but it kept me coming back for many days and I reached level 25 after a bunch of Dark Ritual resets, so 4/5 for a good game. Has potential to be even better with some more balancing; keep listening to feedback.
Apr. 10, 2016
"Price of Health Potions will depend on Ove" -- srsly? You leave us dangling on the most crucial piece of info in the whole guide??
I'm at 1600x1200, which is taller than most monitors out there, and this is too tall to fit in my browser. Also, autoplay? Also, Engrish? Also, not enough time to read the Engrish? There appears to be some decent artistic value to the backgrounds, but that's sure not enough to compensate for the flaws.
Apr. 04, 2016
26% healing per round on level 15? I can't damage them that much in one round... boo! And this is the level where I can finally get access to the Dark Ritual option so I can take a fresh run at things? Boo!! Don't hide that behind such a huge wall.
Looks interesting. The music is very choppy on my puny PC, as are the animations, but at least the music can be turned off... What's more bothersome are the confusing interface elements, like when I'm upgrading a building and things seem to get stuck where the upgrade looks complete, but I can't complete the upgrade and free up my building slot again. Refreshing the browser tab seemed to fix that, but that shouldn't be necessary. Also the interface on the whole is rather complex, but I'm still pretty new so hopefully it will make more sense soon. The story is sort of interesting, and the visuals are pretty nice. :)
Dark Ritual unlocks at level 15, but I'm stuck at Cerberus on level 10. I've been slowly upgrading for most of a day now, trying him now and then using as many heal spells as possible, and... it'll be at least tomorrow. *sigh*
Apr. 02, 2016
I just absorbed for the first time and auto is still unlocked for all spells as I'm working my way back up through them. I did all light spells, then absorbed, and now redoing all light spells. However, I think I'm done with the game now. There seems little point to continuing.
I just finished Olympus with my chars at level 51. I put all stat points into defense. It became very, very close to impossible for any of the computer opponents to hit me. Most matches I took no hits at all. Now I'm done unless I want to grind a lot to try to raise my characters further, but it seems pointless. Cool game, but could use some more tweaking/balancing.
DragonRising23, to disembowel, attack the torso and deal a lot of damage on the final blow.
Mar. 29, 2016
Game does not run. I got a FOG/fog.com spinning thing the first time, and nothing happened for a while so I clicked on the dark background (not on the FOG thing) and was taken to FOG's web page anyway. Closed that tab, tried again on a different part of the background; same thing. Reloaded tab and got an empty black box. Reloaded again; same thing. Latest FF; older Flash player on WinXP.
Tedious to try to control this bus through the narrow alleys. Runs very slowly on my PC, but that's probably the PC's fault. Really like the look of the game; similar to Decision, and that's a good thing. Just need controls that work better, or maybe ditch the bus and just make it an on-foot adventure instead. I got tired of it after about 5 minutes, which is sad because it shows some promise.
Is the lack of telling the player what "MLG" means intended to be part of the charm of the game? Cuz, not so much, really?
Seems quite pointless.
Pretty easy until the last fight, and then WOW is it hard. Or maybe I just don't know which units to use. I used assassins for almost every level up to there...
Mar. 28, 2016
First level: I can kill a handful of enemies at first, but as soon as they come in any numbers, they just mob my tower and my guns seem to do nothing to them. Tried 3 times and same result each time. What the heck??
Mar. 27, 2016
WebGL is feeling like the new Unity: the big meanie who won't let me play a lot of new games. :( Definitely need a new computer...
Developer Reply
Hi ProspectorSam, WebGL is an experimental technology. You will need to refresh when you see this message (happens for many games on WebGL). We recommend playing from the WebPlayer version for a smoother experience.
Red/green colorblind player here. The green and yellow are hard to distinguish for me. Also, I agree that there are too many gray ones; there should be few of them, at least to start off with. Also also, I didn't have trouble double-clicking, but I did sometimes get a double-click when I didn't double-click.
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