ProspectorSam's Comments

Game comments and reviews

Idle Online Universe

Jun. 09, 2015

4

After playing a few days with only occasional errors, I'm now getting blitzed by the "logged in elsewhere" bug. I'm having trouble playing at all.

Developer Reply

Hi there, if you haven't tried already when this occurs, try leaving the game unloaded for 2 minutes and return. If it still keeps persisting, please don't hesitate to PM me.

Idle Online Universe

Jun. 07, 2015

3

Good game. One complaint right now: When I go to join a party, I have to hold down the mouse on the down arrow to scroll to the bottom of the joinable games. I can't just drag the slider bar down; it only moves one tick at a time when I try to. That is really annoying.

Earn to Die 2: Exodus

May. 31, 2015

0

I love these games, but this one didn't seem to add all that much to the previous installments. Different paths is good. Maybe a bit more than that would be in order. Still, for a F2P, it's another fun one.

Helmet Heroes

May. 19, 2015

0

Really laggy between pressing a movement button and the movement happening.

Beez

May. 19, 2015

4

Need 10 & 100 buy buttons for upgraded layer.

Developer Reply

Should be in the next update. I appreciate the feedback!

Heroes of The Banner

May. 09, 2015

0

I like this game.

MineQuest

Apr. 20, 2015

0

Suggestions: (1) Make the font telling us what rock type we're going to be mining next easier to read. (2) Make the buttons for choosing what to craft a lot bigger. They are VERY small right now. I'd gladly sacrifice 2 or 3 rows of inventory space for nice big crafting buttons. (3) Make an easy way to craft more than 1 and less than 10 of something -- perhaps a "quick recraft" button. (4) Make a quick way to go back 10 or 20 rock types.

MineQuest

Apr. 20, 2015

0

@blackheart304: You have to manually mine a little bit at the beginning, and maybe craft a new pick once, and then the automining begins. There is not enough power in the starting stats, I guess, so the effect is zero at first.

GrindQuest Censored

Apr. 20, 2015

1

ohhhhhhhhhhh flash crash --> savegame vanish after reaching level 90... ouchie :(

MineQuest

Apr. 14, 2015

-1

FTR, I've been playing this game for days now. Today's update wasn't the one which got me past the white screen I initially ran into when I tried to play this weeks ago. Also, while I'm posting... the names of the gems at the bottom of the main window are very hard to read. The glowy font is not very legible.

MineQuest

Apr. 10, 2015

0

I get a blank white window where the game should be. FF 36.0.4, WinXP, not latest flash player but not TOO old.

Developer Reply

Published a potential fix for this. Hopefully it'll work this time.

Idle Star

Apr. 10, 2015

5

All skills level 30. It will now take days to level up just 1 skill. I think I'm done. Kind of a neat little game; I'd like to see a bigger game built with this as just part of it.

Roadkill Revenge

Mar. 29, 2015

3

F16s for $15k? Seems legit.

Mu Complex : Episode One

Mar. 29, 2015

-1

Wow. I guess this must get better after the first part, because so far it just seems like the boring old days sitting at a unix terminal in college. Congrats on getting so many people to push past that!!

Idle Slime Miner

Mar. 29, 2015

1

Now the geodes have negative hit points. One hit and they "die". Heh. (I'm at floor 17550 now.)

IdleSpace

Mar. 29, 2015

0

Is the scale at the bottom supposed to represent distance or velocity? No matter how long I let the game go, the ship doesn't seem to move any more. It's stuck a little bit past halfway, and it takes forever now to buy any more velocity upgrades.

Idle Slime Miner

Mar. 29, 2015

10

Also, I am getting negative numbers for both gold and experience on a regular basis now. It seems that the game overflows the integer storage abilities of whatever programming underlies the UI. the numbers vacillate between positive and negative.

Idle Slime Miner

Mar. 29, 2015

-2

"pickaxe button ascending floor/ corn button farming floor." That is a very confusing "sentence" as it stands. Better put: The pickaxe button is for auto-ascending from floor to floor; the corn button is for farming the current floor.

Idle Slime Miner

Mar. 29, 2015

0

What's the pacifier in his right hand for?

Idle Slime Miner

Mar. 28, 2015

0

It would be easier on the eyes/brain if the stats and their prices were in different colors. As it is, it's a bit of visual work to sort out which is which, at least early on.