Maybe this is me not being a programmer, but I think it would help if we could just insert a step between two steps when we've accidentally left something out rather than having to shift everything down.
I think there should be something implemented where if you craft an item using a higher quality, lower level item, there is a higher chance the crafted item is better quality. Not saying it guarantees it, it just gives it a higher chance.
I wish that, when upgrading, the info would show what the upgrade does. I know it does this to an extent, but it would be nice if, for example, when upgrading storages, it would say how much space it adds. Or, when upgrading water collectors and the drop offs, etc., it would say how much more it will produce after the upgrade.
The ratings don't seem very objective. I can give 7 passes including one assist in a match, and the computer team scores 3, so my team loses 3-1, and I get negative relationships with everyone. I'm not the only player on the team!