I already love what I see, but I feel that just restricting parts to have certain stats and not some special gimmicks (and appearance) creates some limits, in actually choosing things - you might end up with a meta, in terms of building your mech, that players will inevitably fall to.
One of my suggestions, so far, is to make it so you *can* jump with legs (and get a "running start" to your vertical ascent), as to better justify the reduced weight capacity compared to the Treads.
The legs amortize falling better, so you can fall from a higher altitude without taking any damage. But I will consider adding some additional features, thanks for the suggestion!
I managed to get a "memory error: out of bounds" when doing crafting for new items... if I had to guess why, it probably has to do with the crafting bar's behavior. Or the amount of items displayed at once when in said Crafting menu probably getting too long.
This game seems... dead. In the water. And... I don't exactly see any new updates coming out. Also, to have to grind for resources that don't always seem to appear...
The most interesting part about this game is that having so much experience invested into one piece... might be too much. And the game doesn't give warning or hardcap your investments in the case they may be excessive, such as research into levels of items.
It's kinda troubling, that I can't control audio levels, it's either On or Off, Loud or Silent. No, really, the SFX for pressing buttons kinda screeches in our ears.
The legs amortize falling better, so you can fall from a higher altitude without taking any damage. But I will consider adding some additional features, thanks for the suggestion!