I got an item that grants me an extra ability slot. But sometimes the skill in the last slot gets reset. Example, i use traps. Sometimes all traps on field dissapear.
My style of playing is to let the hero die naturally. I hope can be implemented a sound / alert so that we know when the hero is dead and we can rebirth and get back to idle / our work
UnityLoader.js?version=1.51:1 increasing TOTAL_MEMORY to 805306368 to be compliant with the asm.js spec (and given that TOTAL_STACK=5242880)
Module.printErr @ UnityLoader.js?version=1.51:1
(anonymous) @ blob:https://storage.googleapis.com/8aa5639e-c37d-403a-b664-ec5bd58e7cb9:1
UnityLoader.js?version=1.51:1 Invoking error handler due to
Uncaught RangeError: Array buffer allocation failed
blob:https://storage.googleapis.com/8aa5639e-c37d-403a-b664-ec5bd58e7cb9:1 Uncaught RangeError: Array buffer allocation failed
at new ArrayBuffer ()
at blob:https://storage.googleapis.com/8aa5639e-c37d-403a-b664-ec5bd58e7cb9:1
After playing this for almost one day, i can safely conclude that this is a potential idle incremental game. Similar to clicker games, but more fun since u dont spend time clicking but rather moving around and shooting to aquire money for upgrades.
So would like to give insight to the creator that u might wanna do this or some other game in the future that is that way.
5 stars for now. CHeers!
I like this game. So here are my views :
1. When first start, theres no intro / tutorial. So i was about to give this game a miss as how hard it was on the first time trying it. Then i can see that we can upgrade permanently and that makes this game more enjoyable.
But i can see later on it will be boring. So suggest that there are daily goals / incentives to make us come back to this game again and again.
I kinda avoided the tutorial since i thought it was quite straight-forward.
But i'll add something at the very begin.
I love the daily goals idea, in a moderate way they're a nice add!
True, but the Flash player will stop working soon, so here is the HTML5 version %)