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Punchout9's Comments

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Love

Play Love

Nov. 20, 2011

Rating: -1

@Alexandrix. It's not too simple. It's too easy, and there's a big difference. Simple can be great if the challenge is appropriate and scales with the increase in skill. Easy is almost never good.

Love (new version for Eden contest)

Play Love (new version for Eden contest)

Nov. 20, 2011

Rating: 2

The speed of the squares starts and remains too low. Combined with the fact that the borders don't shrink means that the game does not increase in challenge. Addictive games are addictive for two reasons: They can reinforce you (upgrades, achievements, etc.), or they can induce a psychological state called "flow". To induce flow, the challenge needs to steadily increase to match the user's rising skill. Updates are great; it's nice to see that from a developer, but the earlier version is definitely more flow-inducing, and thus more fun.

Developer response from Contrebasse_

The speed of the squares is random, and is the same as in the other version, I didn't change it. It's also true of the moving borders, I didn't change that either, but it's also a bit random, so sometimes they will shrink less than others :3 I don't know how many times you played this version, maybe you had a streak of bad-luck-slow-squares-sticky-borders :P But then again that probably means I should make the lowest possible square speed a bit higher, and the smallest possible border movement a bit bigger, so thanks for the feedback :)

Crystal Story

Play Crystal Story

Oct. 12, 2011

Rating: 1

The attack speed on the "hard" zombie defense setting seems just a smidgeon too fast. Actually, the problem seems to be in the amount of time it takes the tiles to switch after selecting them--it will not let you select new tiles while they are switching, and thus your speed is capped. The zombie approach speed should be decreased slightly to compensate; this would allow the zombies to appear at the same rate while punishing the player less for something outside of the player's control. + if you agree.

Roadkill Revenge

Play Roadkill Revenge

Mar. 31, 2011

Rating: 1

Yes, you apparently DO need to get both challenges at once, despite the update.

Doodle God

Play Doodle God

Jun. 24, 2010

Rating: -2

A little too much (actually significantly too much) of the author's philosophical biases coming out.

Protector IV

Play Protector IV

Jun. 18, 2010

Rating: 1

More good changes, thanks for the great work! Glad to see exp requirements lowered.

Protector IV

Play Protector IV

Jun. 17, 2010

Rating: 0

Thanks for the scouting report! I stopped playing originally because it was too annoying to have to guess, and now I'm back!

Epic War 3

Play Epic War 3

May. 03, 2010

Rating: 0

How do you get to cave of trials? I've beaten it several times now.

Infectonator : World Dominator

Play Infectonator : World Dominator

Feb. 17, 2010

Rating: 0

Too glitchy--the infect a lot of times glitches and does nothing.

Balloon in a Wasteland

Play Balloon in a Wasteland

Feb. 13, 2010

Rating: 0

WTF, it gives NO instructions. How the hell do you set up a turret? Does not appear to be in the traps menu. They could at LEAST tell you to click to fire or something. Asses.

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