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Game comments and reviews
Jun. 25, 2012
At level three the stone wall stays longer than the recharge time, don't know if that was on purpose. Also, when shielded enemies are frozen (either as they block or right after) they tend to stop throwing stones until for the rest of the wave. Oh, and the fireballs tend to launch themselves at targets that are already dead and still seem to hit. Last thing, even with a touch pad you can basically just spam heal until lvl 16 and get three stars on all but solo levels.... Nifty little game tho :) with just a little more polish and depth/creativity on the levels it would go from good to great.
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