After you reach paradox mode, you'll notice this Inventium multiplier. It goes up with kills, and resets when you get hit. Need some money to buy all those V6 upgrades? Need some weapon XP or just plain XP? Make your way the 'One Way Escape' level, the last on the second planet. Now throw a freeze bomb at the grinder, and run behind it. Let it go in front of you, and kill all those baddys for a ton of money- you never get hit, your multiplier goes up, and you get rich.
I cant for the life of me beat the 'take less than 30 damage' challenge... I've upgraded all my weapons to level five, me to level 20, and want to beat that one challenge before I beat the boss... any ideas? At the moment I'm trying to use a projectile defense of the tesla things and suck any melee thing up with a black hole...
Lol I LOVE being vandhere and epically cancelling teleports all over the place, over his head behind him- nope, all over, above, flashing everywhere :D
God damnit! It's impossible to click on Kamchatka, and make it attack Alaska >.<
To drag over to the other side of the map, you have to deselect Kamchatka D:
you have to zoom out so that you can see both at the same time (zoom buttons are in the bottom right corner of the map). Or you can click one, then click More Info, then select the other from the list.
The Wandering Swordsman can be really easy, or really long and hard (that was sexual)
Have one really defensive tank (I use black dragon with Omega Badge) that will survive through the whole thing. Make everybody else as offensive as possible- mainly Titans or ranged units though. She gains health based on the damage she deals, so casting that regenerate is just gonna let her gain health. Instead, once all your units are present, cast a rage- she will drop health very quickly. Your units will start to die before she does though, so once they start to, start casting regenerate. Her health will almost reach an equilibrium. Your tank should survive until all the other units are back. Cast rage again, and it should be over- if not, just rinse and repeat.
Thumbs up so all the bullshit strategies stop.
This seems pretty sloppy and lazy- we need a recharge time on our skills (note that I noticed this all from the first level), better unit selection (dragging) a minimap, more comprehensive unit control, mute and mute music buttons in-battle, etc.
Amazing game :3
Not long enough though :c
A few flaws, but one of the best games on kong- the taunt system wasn't great, and in the battle of hastings, there was a cheap system you could use (made it the easiest battle)
Have two columns of four knights each- varies on your choice- then have the back row charge forward at the enemies. Provided your fingers don't get tired, you'll do around 350 damage (more or less depending on units). Next turn, send the knights that just charged to the front of your two column line. Have the new back units charge at the units that may or may not still be there. Move up more (duh) when there's noone there, and push your way through. You can make it through shield walls in 2 turns and the rest in 1 (or 2 depending on your fingertappingspeed).
+ if you think this should be fixed or if you just went now to try the knight strategy (or already used it)
Walkthrough
Answers are alphebetized... in alphabetical order (For those of your who aren't the brightest)
http://b4tea.com/entertainment/games/doodle-god-walkthrough-cheat-guide
... that's a pretty awesome strategy. I'm gonna let it stay there.