I like how cars run past Amos (The bodyguard) and not notice the dead body next to him in plain sight. After the decedent had a "few" drinks from the bar, that is.
Me - "I won in 11 days! That sounds like a record holder!". *Goes to leaderboards, where everyone from 1st to 100 holds a record of -1 days*. Me - "That's just fantastic."
I found the best experience playing in 1st Person. For those who try commander mode, I found it quite difficult to do, since the commands aren't consistent. Other than that, this game though overall, was fun!
The junk items from the jackpot machine sell for a questionably good price. Especially the 'doodie' item. For me, I can get $21 from selling it. What a steal!
For anyone looking for the easter egg, click the 2 at the top left of the main menu. The animation afterwards is perhaps the only kind-friendly thing in the game.
Wait a second... Extreem doesn't appear in the Facility Map on the human campaign because he hates water, but he does on the Alien Campaign? (In Artifact Retrieval 101)..
Extreem, *sigh*. Why do you gotta make my life harder in that mission?
I've noticed that the level with the caretaker and 2 bloodhounds is seemingly impossible in higher difficulties, so I want to share my idea of how I got through with it with my pshycological.
First, you need Ultimanium and Wraith, then max out on Free Will, Charged Blood, Shock Therapy, and Electrical Storm. Devote most of your attributes into instinct, and spare about 20 for vitality. Throw on ultimanium first in battle, and then Free will. Afterwards, do wraith and unleash a barrage of shock therapies and Electrical storms onto the blood hounds. This risks losing your teammates, but in the end, it's worth it.
The skillset - 1 Ultimanium, 3 Shock Therapy, 1 Free Will, 2 Electrical Storm, and 1 Wraith Form
The first half of the music sounds like you're fighting a final boss, and then it transitions like the main hero who's supposed to stop that boss failed, and everything is going to chaos.
It's probably the best thing I've seen from the game. The gameplay is cool, too.
There should be a sequel to this game.
I would definitely play it. But if the developers are looking for something to improve on, I have a list for them to fix in the sequel (If they make one)
The story should be improved. It's not much of a story. I do have a suggestion though. Maybe add the story element that the world is ending, and the town the hero resides in is (likely) one of the few remaining bastions of Humanity and others seeking safety.
Secondly, it's a bit difficult to progress in the game. It gets tedious really fast. The hunter rank should be increased to a higher level, and the amount of hunter points earned per dungeon should be higher.
Last but not least, the sequel should have a leveling mechanic where you can get attribute points to increase Physical Attack, Physical Defense, Magic Attack, etc. Because I really don't see much improvement to my character when they level.
As always, thanks for reading this comment. I hope ArtLogic will make their sequel soon!
Thug = "Commander of Elite Forces"
Johns = "Regular Elite Soldier"
Johns beats Thug on aura range, apparently.
Thug doesn't even have any bonus aura range at all, actually.
...Awkward...