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Game comments and reviews
Feb. 21, 2009
**EXCELLENT GAME!** 5/5 STARS! (and I don't give a lot of those). The only two things I don't like are; {1} the game is too short, it needs AT LEAST 15 more levels, but preferably 35 more (total of 50). and {2} The fact you can't create levels on Kongregate, that you have to go to Candystand.com to make your own... that makes me sad inside. ;_;
Feb. 20, 2009
If you're having trouble with the MANIAC achievement, read the description. It says "Kill yourself within 10 seconds of the game." If you're still confused, what that means is: 1) Start a game. 2) Press [P] or [SpaceBar] to pause the game. 3) Select "Quit The Game". ************Please COPYPASTA To Keep This Bumped************
Feb. 18, 2009
AAAAAHHHHHHHHHH!!!!!!! TYPOS EVERYWHERE!!!! Good game, though. Needs badges.
Feb. 16, 2009
good, not great, make it so if one enemy gets through, it loses you only a certain amount of health. the thing where it keeps attacking is dumb.
5 stars, too *facepalm*
5 stras, dude. very win. needs a badge, mb not a hard one tho.
its like amourphous, only not annoying! I LOVE IT!
Feb. 07, 2009
Here's the proper way to suggest badges, I have one started for this game here: http://www.kongregate.com/forums/1/topics/978?page=50#posts-698963
Feb. 06, 2009
the guy is WAYYYYY too slow
Feb. 05, 2009
gay, controls blow, no difficulty ramp-up. needs control config, too
Feb. 04, 2009
wheres the naptha-snort-breath? D:
so, you basically just copied super-stacker, huh? lame.
Feb. 03, 2009
+kreds for the action panel at the end.
Feb. 02, 2009
actually, breach, (depending on what post you're referring to) it would still be the same game. I'm thinking like every certain number of levels, you defend a different side of your castle, and the terrain changes. nothing major.
Jan. 29, 2009
Why don't programmers understand that the key format {A,W,S,D} / [Q,E] is only necessary & acceptable if two players need a separate set of movement keys at the same time, on the same keyboard. *** ALWAYS USE EITHER {U,D,L,R} [Del,PgDn] or {U,D,L,R} [Ctrl,Shift] as the primary movement keys. ABSOLUTELY NO EXCEPTIONS!!!
Jan. 28, 2009
Here are a few suggestions: It should remain paused after each day until you click the PLAY button again (this would allow sufficient time between levels to build/upgrade towers, recruit more troops, etc.). Building towers & recruiting troops should be โclick and placeโ (not โclick and dragโ). Hold CTRL while clicking to place multiple towers/units (or SHIFT). When you have a tower selected, hovering over a tower icon in the BUILD tab shouldnโt deselect your current tower (it gets annoying when youโre trying to upgrade towers quickly). AIM with mouse, FIRE with spacebar (so selecting a tower, pausing the game or clicking the sidebar to build/recruit/upgrade doesnโt fire arrows). Just fix those few things its ready for badges, IMO!
API still not reporting after i beat each level
Jan. 27, 2009
excellent graphics, controls, and idea. missiles should be replaced with 50 cal. or be able to take out groups of birds (area of effect). also, what are the powerups? Missiles, Health & what? It looks like either an armoured plane or a clown head... ???
GREAT GAME! Really fun. Needs a "Restart" or "Back to Main Menu" button in the In-Game-Menu, so you don't have to reload the page to start over after a misclick.
Jan. 22, 2009
the waiting is really annoying, but otherwise great game. 5/5
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