PyroDragon's Comments

Game comments and reviews

Dragon Flame

Feb. 10, 2008

0

First of all, as a Dragon, I can tell you that we are NOT that slow! Second, *Dragon movement* should be controlled by *Arrow Keys*. Third, Definitely needs 'H,M,L' Quality settings. Lastly, what Power-Ups?

the opening credits are obnoxiously long

Why don't the EMP'd missiles count toward the disabled badge?

this is the most retarded game on Kong

Rotting Onslaught

Jan. 24, 2008

-1

Car should make camera scroll... also, should steer using absolute direction, not relative. (up arrow=up on screen)

needs a disabled missile counter

Areas

Jan. 18, 2008

0

what the hell is up with the weird firing? Why does it randomly stop responding when I fire? (level 10 especially)

Sensou 1.5

Jan. 14, 2008

0

Dice are totally rigged

alright, thx for reducing the screen tremor. the 'Menu' & 'Restart' buttons are nice, too. There still needs to be a way to skip the stupid tutorial portion at the beginning, though. Perhaps have two buttons on the Main Menu screen that start the game. One that says "Training" and one that says "Report to Post". Also, have the 'Restart' & 'Play Again' buttons _automatically_ skip the tutorial part.

The *only* thing I don't like aboot this game is how much the screen shakes. Seriously, thats all. A little shake would be fine, but the amount of screen shakage programmed into this game is ridiculous. I get it, OK? The ground shakes when missiles hit it.

Zombie Defence 2 v1.01

Nov. 19, 2007

0

Does need additional weapons, and upgrades. Keep the graphics low quality, though. Also need some way to tell how close you are to the end of the level. Maybe make the zombies exit off the other side of the screen, it's too easy to accidentally click somebody's s/n in the chat window.

This is Madness

Nov. 12, 2007

0

Jimmy, if you're gonna quote... "Madness? *looks around* Madness? ... THIS! IS! SPARTAAA!" *kicks him into pit* There, NOW it's been said. Officially. And I got it [right] first.

Ether Cannon

Nov. 10, 2007

0

SUCKS! You developers need to realize that not everyone has a light-speed processor. Needs quality settings [Great, Good, Ok, Fair, Bad, & WTF?], and FAR fewer pixels to animate. If I could, I'd rate it "-5/5"

N3wton

Nov. 06, 2007

0

Why does Newton's third law not apply to your enemies?

N3wton

Nov. 06, 2007

0

Level twenty-one is cruel. If it stays constant, heres the order (going clockwise, straight up is Zero) Two, Twelve, Eleven, Five, Zero.

Find a *FULL WALKTHROUGH* here: http://www.freewebarcade.com/help/3d-logic-2-walkthrough.php

Army of Destruction

Nov. 04, 2007

-1

Terrible game is terrible. It is made of glitch and failure. There is no word or phrase in any human language that accurately describes just how fail this game is. I hope you get butt-raped for making it.

Headless Havoc

Oct. 31, 2007

0

Controls are f*cked up, arrow keys should control horse, mouse should control sword

Headless Havoc

Oct. 31, 2007

0

sloth, i don't know if i agree with you completely. This IS a terrible game; but I think it makes pacman look *A HELL* of a lot _better_ than Halo3.

Thing-Thing Arena 2

Oct. 28, 2007

0

@ P_for_Pickle: Madness? This is SPARTAAAAAAAA!!!!!! *kicks you into open pit*