I don't know if anyone mentioned this, but the $/sec number is practically useless, especially later in the game where it takes a while to kill anything, causing it to reset to 0 $/sec. Maybe modify it so that it shows you how much money you make per second on idle? (that probably makes it simpler code-wise too, just divide the health by the damage per second...)
I'm working on it, but sadly your suggestions can't really works since you have to account for max shots, bullet trajectory and stuff like that. Unless I dumb all that and make a "if you were firing non-stop at point-blank" stat. I'm open to suggestions!
I'm working on it, but sadly your suggestions can't really works since you have to account for max shots, bullet trajectory and stuff like that. Unless I dumb all that and make a "if you were firing non-stop at point-blank" stat. I'm open to suggestions!