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Quadcentruo's Comments

Comment

Diepix Arena 2

Play Diepix Arena 2

Dec. 05, 2011

Rating: -6

3 on power, 3 on frequency, 3 on number of shots, 3 on armor. There, this game made easier.

WarLight

Play WarLight

Oct. 25, 2011

Rating: -3

First thing I'm going to do is take over Switzerland. How dare they be neutral.

Demolition City

Play Demolition City

Sep. 25, 2011

Rating: 1

"Sir, we successfully demolished the building to below 26 feet like you oddly asked." "Well what about the floating dynamite?" "Excuse me sir?" "Did you count the floating dynamite?" "No but..." "Well count it" "Then it would be 30 feet sir..." "WE DIDN'T DO A GOOD ENOUGH JOB!!"

Tower of Heaven

Play Tower of Heaven

Sep. 01, 2011

Rating: 2

I don't know why this game is rated lower than a 4 - it's a great game with sweet music and a cool throwback to the older style of games with the color and pixel art.

Diesel And Death

Play Diesel And Death

Aug. 31, 2011

Rating: 2

Damn it people, if you want badges, rate the game higher. Greg isn't going to see comments, but he will put badges on games that are rated high and have API (which this game has neither).

Pirates Vs Ninjas

Play Pirates Vs Ninjas

Aug. 31, 2011

Rating: -2

CreedP, I don't see how this even closely like flaming zombooka - You are shooting either cannonballs or bombs, not a rocket, and enemy targets can't be killed by shooting them in the head. This is a completely new type of game and it has a ton of levels... I will be busy for a while.

Scene of the Crime: Golden Doll

Play Scene of the Crime: Golden Doll

Aug. 31, 2011

Rating: 0

Something I didn't know was that you could use the tape on the blood from the wall and on the handkerchief.

Morningstar

Play Morningstar

Aug. 31, 2011

Rating: 43

This ship is transporting some very odd things - from firecrackers and fish, to black thongs.

Neon Layers

Play Neon Layers

Aug. 31, 2011

Rating: 5

It's bad when the top comments have negatives in them.

Badge Master

Play Badge Master

Aug. 30, 2011

Rating: 4

Zubuzux, the only problem with that is as time goes on, those badges would get slightly harder due to more and more badges being added weekly. Instead of getting a percentage of badges, the badges should say something about the number of points earned.

Badge Master

Play Badge Master

Aug. 30, 2011

Rating: 2

Why didn't I notice this earlier? Now I'll be able to get all the easy badges without thinking it would be trivial. *Notices 5% on impossible badges earned* 2 imp. badges equals 5%?

Frantic Frigates

Play Frantic Frigates

Aug. 30, 2011

Rating: 4

Whoever put one of the tags as "Mouse only" obviously didn't notice the shop needing the space button to be used.

Frantic Frigates

Play Frantic Frigates

Aug. 30, 2011

Rating: 2

"Game programmed, crushed, tamed and eaten by..." wait, what?

- CoolioBeat -

Play - CoolioBeat -

Aug. 30, 2011

Rating: 2

Hmm, an older one of your games. Not bad, and I didn't find it too hard (but that's due to lots of rhythm game experience), but the hold S does seem to be broken.

Ticketless

Play Ticketless

Aug. 30, 2011

Rating: 80

I'm so glad there aren't any windows we have to jump through.

Falling Forever

Play Falling Forever

Aug. 30, 2011

Rating: 76

At first, I was wondering why I wasn't jumping when I pressed up. Then I saw the rings in the bubbles and pressed up when it shrank. Problem solved.

Whaa

Play Whaa

Aug. 30, 2011

Rating: -1

Whaa whaa whaa why do I find it funny when I get hit? Whaa whaa

Pel

Play Pel

Aug. 30, 2011

Rating: 4

When I miss a power-up, it shouldn't show a red paddle because it makes me think I missed a ball.

Pipol Smasher

Play Pipol Smasher

Aug. 28, 2011

Rating: 7

I love how if you just click nothing, the game still shows "Click"

Gap Monsters

Play Gap Monsters

Aug. 28, 2011

Rating: 2

The first time I saw the monster scream, it scared me. Then I laughed every time afterwards.

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