The ant sacrifice reset is glitching out on me. I can't seem to activate it, and when I saved and refreshed to see if that was the issue, it reset the timer and the associated multiplier for it and didn't do anything else.
I keep having malicious sites attempt to attack me when I come to specifically this game. Was never a problem before. Not sure if there's anything to be done about that.
Weird that level 4 is the hardest level by far. I don't think upgrades are too expensive like a lot of people are saying, as even though I was a ways from being fully upgraded at the end, I felt like I was powerful enough for everything coming my way. I think extra upgrades are important in a flash game where a bit of players may be very casual and need the extra power. I do think that the first level or 2 of upgrades could be slightly cheaper to get the game off the ground a little faster.
Liked it a lot so far, was pretty sad to reach the end already! Some of the later game numbers feel a bit off, more stuff to increase gold and destiny caps without insane auto-grinding in particular would be nice. I'd also like to see more combination abilities like "Mud Shot" that draw from multiple skills, although I didn't experiment much outside the magic skills because I wasn't sure how many skills I was gonna be able to afford. Hoping the full game makes it and ends up really good!
sometimes when I'm in note mode, solutions I've filled in don't pop to the front of the notes I made before I placed them, and it makes it annoying to read the board state.
I'm not seeing any of these lag issues, even though my computer is by no means new, and I routinely have like 5 windows open at the same time. What absurd old machines are you guys trying to play games on? Crackin' out the old Commodore 64?
on the one hand I was a little sad that there was a bit less logical problem solving in this one, but it was still reasonably fun for the humor and story.
A tip to avoid getting stuck for awhile like I did, when looking for clues, make sure to use the clue you're looking at with itself. Did not even occur to me that would be different than the general description.
I'm not generally a fan of arbitrary timers, but I though they were fine here. I'd rather have a short time to answer a question that has a reasonable number of answers I can use logic to pick between than have a pile of answers, multiple of which make total sense and just have to guess, like in 1 or 2 of the previous games.
This one was a bit of a miss for me. Felt more like watching a story than playing a game or trying to solve a mystery. I'm also still not sure how I was supposed to know that the sound I hadn't heard before was the one I wanted. It doesn't make any sense to me. Or was it a glitch?
Hello, this appears if you have not yet earned 1e40 crumbs in your current sacrifice. I will make this more clear in v1.011. Thank you for playing!