Queex's Comments

Game comments and reviews

Tomatoes have seeds. They're a fruit. http://en.wikipedia.org/wiki/Tomato#Fruit_or_vegetable.3F

Fold

Jul. 02, 2009

0

Lives in a puzzle-based game? What were you thinking?

Dark Cut

Jun. 30, 2009

0

Returning to the start on a fail? Idiotic.

Starcom

Jun. 30, 2009

0

The 70's called, and they want their crappy control scheme back.

The Compound

Jun. 26, 2009

0

teichrod: What book? I'm not carrying one, there's not one on the screen.

Epic War 3

Jun. 25, 2009

0

When will the people making these kinds of games learn that linking the counter-attack to how hard you hit them with your attack is damn stupid?

Dynamic Systems

Jun. 19, 2009

0

Solution for level 26 still doesn't work for me.

Dynamic Systems

Jun. 18, 2009

0

The 'solution' fails. And sometimes the ball bounces a different way without any of the set-up changing- both signs that the physics engine is buggy. Apart from that, pretty good- but fix it!

Polygonal Fury

Jun. 08, 2009

0

Wow- an entire game based around blind luck. What fun.

Cargo Bridge

May. 21, 2009

0

A bridge building game where it doesn't remember your previous bridges? For shame... No excuse for that when saving money in early levels seems to be so important.

Black Navy War

May. 20, 2009

0

The way how much the enemy sends depends on how much you send is lame.

Crush the Castle

May. 06, 2009

0

I spoke too soon. Level 22 and now I can't actually release any rocks. Not ready for release, and certainly not for badges.

Crush the Castle

May. 06, 2009

0

Well, it's got better, but the end of round timer is complete drivel. Unnecessary and bugged.

Spewer

May. 06, 2009

0

Needs arrow control as an alternative. Nice theme, but too finicky.

Zening

May. 06, 2009

0

Sync issues may be a bump of users now it's been released. Hopefully it'll die down a bit or there'll be some back-end improvements. Looks like there's a decent strategy game in there waiting to played once that's smoothed out.

Crush the Castle

May. 05, 2009

0

@iBot: I'd give it a higher rating if it actually worked properly. No excuse for physics engine that cycle hungry in a flash game.

The Compound

May. 05, 2009

1

So, I've got one end of the cable in exchange, but there's nothing to put the other in and it went let me leave the screen.

CUBIQ

May. 05, 2009

0

It shouldn't be too hard to check for other solutions- just iterate across the pieces and check there are no left over lines. There are a couple of rendering glitches, but overall it's pretty fine.

Crush the Castle

May. 05, 2009

0

Stop giving badges to broken games!

Crush the Castle

May. 04, 2009

0

Seems broken. Laggy as hell and the stones get released for me without me ever clicking the mouse...