so, I assumed a score of 'S' is better than an 'A' because that's the way the scoring hierarchy is in other games I play. I could be wrong, which would explain why my second tier of lvls has 3 S's and 2 A's but still locked bonus lvls o_0 ??????? what do?
So, I abandoned this game a year ago because I got stuck in the ground right before my showdown with Wooly. After all this time, I decided to finally get that last badge and WHADDYA KNOW....I get stuck in a cloud wall by Nate. I like this game but I always end up ragequitting because of glitches in the landscape :/ a suicide button might solve this.
what exactly does "without breaks mean", because I played through the game without stopping/losing mah birds, plus let the entire credits roll and still can't access that last special. My curiosity is killing me lol
I ended up getting distracted in the astronomer level and playing with the kaleidoscope for 20 minutes XD
This game starts out being a simple spot the differences game, but then slowly morphs into something unsettlingly and beautifully complex. Loved it :D
After hours upon hours of self-inflicted blunt-force-trauma, this hard badge, along with the most satisfying sense of victory, is finally mine!
Some advice: try to get all the bubbles...no, seriously. End up with at least 240. Don't die at all (zero times!) in the first 4 zones, and aim to keep subsequent deaths under 20.
Get to know each level like the palm of your right hand--you know what I mean. The restart button is your friend. (check out the bottom right side of the screen--click on the bubble. Press restart at any point you're not sure you can win this.)
It's like trying to pass a class that has a final exam worth 60% of your grade: here time=attendance/participation, which you can disregard; deaths=homeworks, might want to do the best you can with those but don't stress; and collecting all bubbles=the big-ass final, which carries the most weight. Ace the final & you pass, even if you never showed up to lecture.
Good luck!
What a terrible rip-off! There's already a game like this called Syobon Action that is more frustrating, but more fun because the amount of troll is monumental. I was so excited when I found this on kong, thinking it was the original -_- shlaaaaaaame
UGH! Finally done with this terrible game! The most dificult part of this mess of a game was remembering where quest masters are, imo. Basically every area looked the same, so I got lost a lot near the end with all that invisible island hopping. The ending is totally weird and what is with that random, unfinished cave in the Northern Plains or whatever??? I spent so much time trying to get at the loot I assumed was there, and then once I did I wanted to kill someone. What a tease -_- Oh and I got really effing tired of finding people's lost relatives! Natural selection would say that a grandmother who risked her life to go butterfly hunting in a wood full of horrible monsters deerves to die. Just sayin' >:( This game must've taken a long time to make, and was pretty detailed, but was too frustrating or me to actually mean any of the nice things I cld say about it.
But anyway, this game was AMAZING to play for like the 4th time! Design= 5/5, music=5/5, concept=5/5; the only thing is, I kinda wish it was longer! Great Jorb, Thomas!! Make more games pl0x?