Great concept! Needs improvement on the coin collection and fighting mechanic. Constantly moving forward when doing any move is very annoying. As well the fact you have to maneuver around enemies to collect coins as well as kill them gets excessive and annoying. 3/5 but could be 5/5.
Fantastic game for early developer! The premise behind it is terrific and I really like the upgrade process too! One think I am having difficulty with is the light green on the light grey background. Makes it difficult to see. Also would be a cool feature to have a clickable option to increase money, like one you can spam off the beginning to help yourself out. I'm thinking something like "hand out flier's". And you would get like +1 dollar or like +1 fan. Not sure, just a thought I had. Either way, I hope you continue to work on it!
That may be possible, but I'm trying to keep it realistic. Making it +1 fan kind of seems logical. I appreciate the support and feedback I'll be sure to look into that. :)
EDIT: And also, yes the GUI really does need help. Sadly, I'm not the best at making them but I'll try to get the contrasts adjusted appropriately.
I do indeed have an MBA in Medicine. I can take the job for being a surgeon but I cannot become director. I even worked enough that my salary almost caught up. Tried to switch around o other job to see if that would change it but I just lost my extra cash per click.
I'm curious as to how to get the director jobs?
I went the doctor route and am currently a Surgeon (3rd highest pay - per - click) and I am out of education options.
Do you have to just grind until I am earning the same amount? My clothing is almost all maxed and I have a car and house. Just curious.
Easiest way in my opinion to do well: hit once towards "fast corners" and hot "Go, Go, Go". Only trick is to reduce to "No Orders", or even "Steady" on the icy tracks around the corners or you will spin out.
I need something to refill the energy bar! Perhaps after each month you get a bit of energy back, and I agree with the other user that said a mini-game
That awkward moment when someone won't pick a drink at the vending machine, and makes your staff wait forever...and I mean forever. I think he died standing up.
Controls were glitchy and inevitably stopped working during the first mission, essentially started off as the 'wasd' was functioning, the literally 2 seconds later 'd' stopped to work, and now nothing works...i'm in the intro in learning how to play, and I thought I'd inform you I reached this problem. Thanks for your time.
Game has improved since the last play, Once you've added in a couple more levels I'd recommend a nice mellow background music to go along with the game play. ALSO on the level with the steps the first "bad guy" is floating OVER the step and not on it. The game is definitely progressing, and I'd love to see the finished project!
amazing game, 10/10. Music is fantastic, and it gets really difficult for one player to play.
Love the idea of the 1 or 2 player game as well.
great job guys
entertaining for about 3 secs.
some corners if you jump and land on them you get stuck,
music stops after about 30 secs for roughly 3 secs then restarts? don't know if its the song or not.
once it's fully done I could see it being more entertaining.
Currently really boring...music helps a bit.
Thanks for the review/comment. I'll be updating it and adding lots of stuff to keep it more entertaining along the way. I'll be trying to fix the player getting stuck on some of the block, for the music i don't seem to notice a looping other than when you die it restarts and later in the game it starts to sound like it loops but it's not, just how the song is made it loops the first couple seconds again than continues with the song. Thanks for the comment!
That may be possible, but I'm trying to keep it realistic. Making it +1 fan kind of seems logical. I appreciate the support and feedback I'll be sure to look into that. :) EDIT: And also, yes the GUI really does need help. Sadly, I'm not the best at making them but I'll try to get the contrasts adjusted appropriately.