Its not one of those games you can instantly start playing and destroying stuff with 1 click, it takes more then that probably because our background on games comes from a time (80's) where you actually had to make an effort to accomplish things. The game that offered some inspiration to JetBus (Ugh!) would end as soon as you hit something with your vehicle, you didn't get a second chance (no health bar) and it was still extraordinarily fun. So you have to give the game a chance to grow on you and hopefully it will become addictive then.
Anyway, we hope at least some people enjoy it like we do, that's all we care about, the fact that it brough some nice memories for Irasfel already makes our day. :)
Irasfel: thanks for the feedback, we actually didn't base the game on Space Taxi, I personally never even played that, we were however "inspired" by an old pc game called Ugh! which was indeed inspired by Space Taxi. Some of the suggestions you made is on a list of things we couldn't add to JetBus but that will probably make it to JetBus 2 which is will be huge compared to the 1st (like 10x more stuff).
Larry247: LOL
MstrRich: if you have the focus on the game and you press the UP key there's no reason why the vehicle shouldn't fly.