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Game comments and reviews
Feb. 15, 2019
What starts out as a fairly typical dig-n-build game unfolds into a larger story quickly. The crafting system is intuitive and has anatural progression. Growing the settlement starts out feeling like the whole island is covered but then you realize the potential beyond that. There are also secrets buried everywhere that careful exploration reveals and I can't want to see more of finished game!
Jan. 05, 2018
If you unlock the Trouser Snake it's pretty trivial to beat the dev score, you just have to be able to zig-zag and you should top 400 quickly.
Mar. 09, 2017
Formation DPS increase calculations don't seem to be taking into account the x4 multiplier on the last skills of the various heroes.
Developer Reply
Thank you for the report. Did you have screenshots of before and after?
I would love to have alt-text in the mission selection screen to remind me of who the people are when I'm adding them to the mission. I usually remember the names better than the faces.
Thank you for the suggestion. I've added it to the player suggestion list to consider. :)
Aug. 29, 2016
This game sucks - too hard to control, character moves too slowly, impossible to grab power-ups, impossible to avoid zombies long enough to kill them, too much randomness - needs serious polish.
Feb. 22, 2016
The mechanic where the coins lose value the longer they're on the board is fantastic from a game-design perspective. I'm enjoying this a lot!
Aug. 07, 2015
It's annoying that when my teammate flubs receiving a pass that lands directly at his feet, it's credited as me missing the pass...
Jul. 08, 2015
So more data on the Block stat... I presently have 1900+ trainers (I have 1 trimp each in Farmer, Lumberjack and Miner with 100 in Scientist) and 117 Gyms. My block stat is at 2.18B. On a level 14 Map, monsters average around 35T damage. As an aside, I have 2 levels of Co-ordination waiting for me to purchase but with the doubling of trimps my housing can't keep up.
Jul. 07, 2015
No matter how I try, I'm unable to make block scale at all. Somewhere around world 6-7, the damage dealt by enemies started vastly outstripping it and despite pumping Trimps into training and building as many gyms as I can my block rate never gets back above ~3% of the damage dealt.
Mar. 24, 2015
I got stuck on the store page and was unable to go back and hadn't saved after several levels. Very frustrating! =(
Aug. 20, 2014
Really enjoyable puzzle game - not too difficult but fun nonetheless. I'm not sure what other users saw but on my Win7 laptop running Chrome browser I had no lag at all.
Aug. 19, 2014
Very fun game, well executed, challenging but approachable. Two thumbs up! ^.^
Aug. 15, 2014
I'm loving the improvements to the game - the better graphics quality, the character stats carrying over between games, all of it. I can't wait to see what you come up with next!
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