A really fun experience. I wish it was longer though, but I can understand why it isn't. I particularly like the music (which is surprising, since I usually turn off any audio) and the usage of shadows. I'm sad that the scaredy cats can be shot. I was hoping I can drag them like the crates and now I feel awful... :(
Would love to finish this game, sadly from certain point the game just keeps jumping from 300MB RAM used to 2GB and above, which in turn crashes both my browsers.
Also it's a little saddening how long the UI and purchases remain in the way of clickable bats.
Aside from that it was a pretty decent time-waster.
Not entirely sure what's wrong, but my "Rebirth" button doesn't work. It's not even clickable.
Yes, my levels exceed 150, I can distribute points, but whatever I do the button doesn't act like a button, it doesn't even highlight. Running newest Chrome, Flash is up to date, tried reloading the game, saving/loading, didn't bother downloading another browser.
For everyone having problems with offline mode - as someone pointed out earlier (sorry, can't find that comment :/) after starting the game don't switch tabs or anything like that. Just wait fot the page to load, then Your money from before going offline will be shown and after few seconds it should update to the new value. At least works for me 100% of the time (11 times out of 11 tries).
Interesting... Until about 10 hours ago my offline mode was working perfectly fine and now I open the game and it's exactly the same I left it... Gonna test where it comes from.
@roryfla You're getting downvoted because of stupid comments, spam comments and other stuff like that. That makes every other comment You make automatically downvoted by people who assume it's the same useless comment as the others.
Didn't notice any random jumps in AI number. Update will come when it will come. I'm hyped, but somehow I don't spam comments section because Devs "missed" their assumed time of deadline. Just chill.
Repeating question about AI gain. Devs stated that there is some kind of diminishing returns involved, but it's not very noticeable in the short term, but did anyone manage to somehow calculate that? I assumed the AI number is related to total money earned, but every reset it's becoming slower and slower (atm I have 18 billion investors total, with 14 nonillion dollars, and on current run I already hit 18 nonillion dollars with only 8.7 billion AI to be gained upon reset, even though I reset every time to get exactly double the income I previously had).
Eventually we'll release the formula, but right now our plan is to tie it into an in-game upgrade or manager. I apologize for not answering your question more thoroughly - I'm not dodging it for the sake of being obtuse, I just want to keep the audience guessing for now (unless, of course, someone cracks the equation).
More fun, more upgrades and awesome zombies jumping flying behind my by bus. I'm just wondering if there will be a sequel will it be sequel of flash version or mobile? If mobile... Guys, change attitude or go omnimobile, cause iGames are crap :/
Game has been further optimized since your comment. Try again and let us know if you can finish!