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RabbiTech's Comments

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Curl Up and Fly!

Play Curl Up and Fly!

Jun. 17, 2014

Rating: 3

Nice easy going kongpanion game. Despite there not being a grand story or mission, the point to me was to have fun launching with the kongpanions aid and neat upgrades for awhile. I like how the upgrade system reminds me of the unique Path of Exile skill tree system. If it is not too much trouble, a few badges would be cool. Just putting an idea out there for one might be, a hard badge called Kongpanion Parade or something. You would earn it by enlisting the aid of 5 shiny kongpanions for a single launch (numbers can vary). Essentially, it’s a badge you earn through earning other badges for shiny kongpanions to aid you. It’s hard only because of how long it takes to get them. Anyway, good work on this game overall.

You Have To Burn The Rope

Play You Have To Burn The Rope

May. 30, 2014

Rating: 3

If only the grinning colossus was given as an avatar option … he deserves some recognition or the fine fellow who's only job was to burn the rope. Either or. This was quite hard defeating such an innocent fellow, he only wanted an immortal friend to play with and your character was meant for him. The end music was quite funny too, I recommend playing this game for it alone if anything.

ELEPHANT RAVE

Play ELEPHANT RAVE

May. 30, 2014

Rating: 1

On my quest for the epic medal, I nuked Sydney, rode a dragon, and…had an annoying rave party with an elephant. For those who do not manage to get to the end, this is what it says on the final frame, "You win. Congratulations. This game was wierd. I apologize. Remember 18293”. Can anyhow enlighten me on how earning this badge is epic? I really want to know. I played this game muted because the number of times I retried to get to the end made the music annoying to hear.

Sydney Shark

Play Sydney Shark

May. 30, 2014

Rating: 4

I was 13 miles away with 2.9 million in score. There was no way I could get the 4 million badge with that distance left but I went for it. I suddenly jumped up and BOOM, nuked Sydney to the ground by bringing the nuclear missile down. What an epic way to end that run! There is no way in the near future I am going to ruin my keyboard for another 4 million badge run, so I am satisfied enough with the nuking badge. This is a fun game and I definitely recommend it for people who like a quick, unique, and somewhat disturbing destruction game.

Canabalt

Play Canabalt

Apr. 23, 2014

Rating: 2

This is a good simple runner. It is easy to get the hang of the pattern of when to jump most of the time. I kept turning into mist by the drop in robots until I got the pattern of jumping over them. As many people have said, slow the pace down by running into crates now and then. It is not advisable to run into two crates next to each other; the jump distance may be too short with such a sudden reduction of speed. I personally stopped after getting the badges but I can see this being addicting.

Hippolyta

Play Hippolyta

Apr. 17, 2014

Rating: 3

@KzmKzk- Look at options from the main menu for controls. Default for dodge is S. If you are deaf though, you shouldn't spend time on this. Audio is somewhat crucial for the timing to work out in the later levels, so it's not worth it in my opinion. The lady literally says dialogue that makes it obvious if arrows are behind or ahead, so it helps a lot. There are certain games that sound isn’t needed at all to complete stuff, but this isn’t one of them when you get to level 4-5, at least for me.

Hippolyta

Play Hippolyta

Apr. 16, 2014

Rating: 8

Persistence for this QTE game is the key. I hate QTE games, but I decided to try my hand at the impossible badge. I took awhile (around 2 hours) but I got the handle of it. I personally went without sound until level 4, and then it became really useful when arrows came from both sides of the screen in succession. The key for me (as what other people mentioned) was a mix of audio cues and timing for the right attack/block/dodge. For example, you should block the duelist, jump attack the hoplite, and javelin the farmer, anticipating each with their unique audio cues. You also dodge the arrows from behind and block the arrows from in front. Also, holding the button longer for jumps and dodges helps with bigger obstacles like long tents and long road spikes/logs. Practice holding D for sprint early on in order to outrun the enemy on level 5 naturally. Ok game overall, I surprised myself completing the story.

The Mighty Maze

Play The Mighty Maze

Apr. 16, 2014

Rating: 1

The rules say no right clicks. The instructions say mouse, right click. I don't know what to choose from...so I the chose power of doge and won! I was expecting a screamer game, but doge guided me through these tough times of mind tricks and tomfoolery.

Escape From 26

Play Escape From 26

Apr. 15, 2014

Rating: 0

A relaxing game if you are bored. Anyone who is stuck finding the clock parts should read the best-rated comments for help (or watch the walkthrough), since they can be a bit tricky to find but the twinkling helped. I actually hated the old letters bit, but the gravestones were a nice touch to the atmosphere of the game. The ending has a link to the developer's site twice instead of a play again button, how redundant.

Lab of the Dead

Play Lab of the Dead

Apr. 15, 2014

Rating: 1

This game is amazingly addicting! It's got me hooked on trying all the combos. One thing I thought was interesting was catching a baseball (aggressive) with no jaw. lol I don’t like many combination games, but this one has a good story with interesting implications on what it takes to be a researcher…ok thinking too much about it. Reminds me a lot of a similar game called interactive buddy. Still working on it, but overall good work.

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