Responsive developer, nice! Is the 'turret-lock' feature still planned for Auto-Rebirth? When I walk away from my computer my main turret can only get to wave 200. (I have Tier 5 Fire Rate chip).
Upvote so others know: If your framerate is low, this can lower how often enemies get hit and you can die prematurely. Either turn off some effects or lower the game speed multiplier.
This should not be the case, its frame independent, I've played on 10 fps and enemies didn't even get close. It may however depend on the machine/browser.
Vector Fish should either cost 1 food, or sell for more than 1 gold. Right now it's extremely counter-productive to have more than 100 in the Hatchery.
I have full Ultimate gear, and only missing 4 skill points. The last boss still has a million health left with my best attempts. Please nerf or give stronger equipment.
Research seems to go faster when I'm offline but I'm not sure what the multiplication is coming from. My 'Offline Prod.' was 420% but I got roughly 180% (for research).
The research speed is the same when offline. The Offline Production multiplier is only relevant for the item production. When it was about twice as fast, it could be because of the research event or an active research boost.
Yea, a few people are experiencing this issue. I'm going to take a look at it tomorrow. It's 5 am here and I've been at it all day today, must sleep now! Tomorrow, there will be an update that should fix this problem though. :D
This gets extremely laggy when fighting more than 100 enemies. And Several times the revive hit-box has been off, I'll get within it and yet no revive. Other than these issues, the game is great.
Pretty nice, mostly straightforward. I think the art style could be better, but it's nice. 4/5
P.S. Cinematic mode doesn't work very well on this for some reason, all well.
Fighting the boss by myself, I die and it says I'm respawning...10 seconds later the boss randomly explodes and I win? I couldn't get any money though, I was dead :/
At the part with the bridges and water, I apparently am stuck because both bridges and doors are on the same side now...I didn't realize how literal the spatial looping was.
There is an autobuild feature in Dread.