Can you please make it so that blocks aren't hidden behind the HP bar or the level select menu thing? It's really annoying sometimes, especially when you're trying to take advantage or skills and stuff, and you get stuck somewhere because of a hidden block.
@MartinG171 Yeah, but that's a bad way to calculate total team DPS if it doesn't translate to actual in-game damage per second. What use is it to me to know that if the conditions were exactly perfect, this is the absolute maximum DPS I could achieve? I'm interested in what DPS I'm dealing right now, not hypothetically.
How is the Team DPS calculated? Because it doesn't seem to reflect reality in the slightest. It takes my level 1000 team with 6.28i DPS about 5-6 seconds to destroy a 12.8i HP enemy at level 294. Logic would dictate that the 6.28i DPS would mean they would destroy those enemies in just a little over 2 seconds, but it doesn't happen like that. The Team DPS counter doesn't seem to take into account enemy resistances or something, but the DPS counter does NOT accurately reflect the DPS the team actually deals.
Jesus Christ, it's not 60% Hit Chance if it misses every single time I attempt to hit with it! I missed with the goddamn Katana at least 10 times in a row. Literally every single time I attempted to use "Ninja", it missed. This has nothing to do with percentages and law of averages. It's just crappy coding.
So, then, you make an intentionally bad game, that criticizes the people who criticize games and leave low ratings. If you'd have made the best game in the world, then yeah, you would have had that right. As it is? You're just kind of a dick.