yea might want to improve the path finding of the ships like others have said.. Ships will go completely counter clockwise around a planet to get to a building that was originally under them
very challenging, but, i don't like how in mid level more paths open for the enemies to spawn from. Not because this makes the game too hard, but if you happen to have a tower there (which I usally have towers near the beggining) It will be erased.
I love how if you look at first comments it's all about how good the game is then as soon as it gets a card everyone hates it... Great game nice and simple.