este juego ha sido uno de mis favoritos desde siempre, por ello es doloroso ver que tras el desastre que causo adobe al elimimar el soporte al flash, muchos lo hayn olvidado, kongregate agrego el emulador ruffle para poder jugar este juego, pero por alguna razon se les ha olvidado actualizarlo , y como resultado stellar wars es imposible de jugar, ojala puedan resolver esto
Es dificil clasificar como es esta version con respectoa las versiones previas de Road of fury, pero definitivamente las anteriores eran mejores, tratare de poner los pros y los contra que tiene este juego:
Pros:
- Nueva musica, mucho mejor que la de road of fury 2
- 3 escenarios a escojer
Contras:
- Solo una melodia, disponible, si se tiene 3 escenarios deberia haber al menos 3
- es muy limitado en armamento con respecto a las versiones anteriores (en road of fury 1 y 2 se podia escojer 3 por vehiculo, aca solo son 2)
- la forma en que aparecen los enemigos es muy predecible,(aparentemente solo tiene un patron de ataque, mientras que en road of fury 1 y 2 los patrones eran mas variados y dificiles de predecir
- los escenarios son muy pobres comparados con los que tiene las versiones previas del juego
En resumen el juego esta bien para aquel que quiere conocer esta saga, pero definitivamente esta mal para ser una 3th entrega,mas parece ser la primera parte por la pobre calidad
I have a suggestion that I'm sure would give a lot of talk in the game; This would be the introduction of 2 new robots in addition to those already thought in the game, the first robot, would be a drone that would fly and its attacks would range from attacking with bullets, launching missiles or dropping bombs, certainly a "fighter" Quite out of the ordinary, but dealing with robots or androids, the goal is who can survive, not if this looks like a human.
The second robot would be a beast, with the appearance similar to the decepticon Ravage, a robot that looks more like a beast, and behaves just as wild, even equaling and even surpassing the speed of Ginga-3000
This is my suggestion, I do not know the creator of the game wants to support me or if this idea falls into oblivion, I hope it comes first
423/5000
The game is very entertaining and has a fairly dynamic combat system for a turn based game, that is very good according to my opinion, but has the serious defect that generates much lag when any opponent dies, due to exaggerated number of figures, I I suggest that you replace the explosion when a defeated robot falls with a simpler animation that contains less particles, that will make the game faster
i like the game. suggestions: 1) give some sort of goal/story (archivements will do that pretty nicely) 2) use hexadecimal raw data for DNA. It will save you from bugs, its harder to "hack", its compact and more pleasant looking.
PD: extra points if you can transform it into some kind of AGTC code :D
whoa you made a lot of changes since MTD1 good job :D. it deserves at least a 4 so... 5/5 for you. PD: there was a little glich on a block in ravine (left-down corner) mobs got stuck there