Raptor000's Comments

Game comments and reviews

Crafting Idle Clicker

Sep. 18, 2016

3

Would be nice to be able to see how many vendors are working on selling X item without having to click on said item to check how many we placed on it.

Developer Reply

Thanks for the feedback, I will think about it.

Endless Evil

Oct. 25, 2013

2

Really wish someone would post the music while you're running, I'd love to hear it while doing other things and I simply can't find it.

Dragon Ride

Aug. 18, 2013

0

The nonstop screeching gets quite annoying after a while...

GARE

Jun. 20, 2012

0

turns out I was taking this game as if it was "Bumper Mechs: Tron edition" for a while. It was killing them pretty fast until, well, I tried to bump the first boss to death...

The Last Shelter

Apr. 20, 2012

2

FINALLY, just FINALLY, a turret defense game with an actual smart AI targeting for our turrets. I just love how the turrets interact with each other to bring the waves down in the most optimized way possible.

Axon

Mar. 25, 2012

5

I swear, those red ones really try to get you D:

Abduction!

Mar. 17, 2012

20

I actually played the entire game not knowing you could go up and down, until I realized that the 4th level was near-impossible when playing that way... and then I accidentally pressed W. *facepalm*

Next, Please!

Mar. 17, 2012

2

I don't see most of the problems alot of people mention. Laggy controls? mine were perfectly fine, so it's not really the game's fault. 72 stars too long? I got it in about 20 minutes. Nothing new shown in this game? possible, but depends if you've already played games of this type. I found this one pretty fun overall.

Outpost:Haven

Jan. 08, 2012

5

Lesson learned: don't go in the super dark corner with two red eyes looking at you...

Kingdom Rush

Dec. 24, 2011

3

I've been waiting for a tower defense like this, different from all the other generic ones... and utterly awesome in every single way imaginable.

Upgrade Complete 2

Apr. 17, 2011

3

Am I glad I bought that premium content, it was totally worth every penny :D

Picma Squared

Apr. 15, 2011

-1

Addictive game is addictive.

Infinite Tower RPG

Apr. 12, 2011

0

reaching a higher level is always fun, since at the start you hardly reach levels 20~70, but then you start getting strategies and beat your own scores. Just got to 366 before losing, nearly got to the point of getting 7 points per level, but it was fun as heck :D

Insectonator

Apr. 05, 2011

4

from hmm... to wow... to WOAH... to OMG REALLY?... to zomgwtfbbq... is what I felt when playing this game. Pure awesomeness.

Infinite Tower RPG

Mar. 30, 2011

0

he removed the paladin because he had no choice. Besides, it's like playing the game on "easy mode".

Zombie Splatter

Feb. 17, 2011

2

If any of you dream to be "the first to reach lvl 75", well, the exp kinda gets stuck once you reach lvl 74, as in you can kill millions worth of exp and the exp bar won't even advance 1 bit. Unless you need billions of exp instead of the ~500 million needed to go from 73 to 74...

Zombie Splatter

Feb. 13, 2011

0

I did like more than 15 playthroughs and my current difficulty went from "another stupid name" to "running out of ideas" lol

Zombie Splatter

Feb. 12, 2011

0

Would be nice if we could see the total ammount of exp we have right under the exp bar while splattering zombies :V

Zombie Splatter

Feb. 08, 2011

0

as long as you keep upgrading the bazooka, it will end up 1-hitting anything except for the bosses

Never underestimate the power of the flak cannon...