I agree with others, Haddock went from being ridiculously difficult to ridiculously easy. Should be somewhere in between, but closer to the old Haddock.
I love word games, and this one has real potential, but there are numerous issues that need fixing. First, fix the auto-win issue. You also need to add some ability to reset the board, as a couple of times playing I've had a board with no vowels at all. You also need to slow down the attacking forces, as its very difficult to keep up with the pace of the attackers. Keep at it though, this has the potential to be an awesome game.
after playing a few more times, I would say don't make it easier, the world needs more challenge. Maybe just add a life to the start, and bonus lives for certain score milestones. You could even spice it up with some "boss" type levels. Anyway, great game overall, simple yet very challenging and fun (and I'm gonna beat your high score eventually!)
that's a fun game, but it definitely makes my brain seize up a couple minutes in when the colors fly fast and furious. Still, very enjoyable overall, nice work.
Wouldn't it make more sense if right =right, left=left, with up and down controlling the pitch of the bike? Better yet, is it possible to allow for user customization of keys? That way people could set it up whatever way makes sense for them. Just a thought, other than that pretty fun little time killer
very disappointing. No rhyme or reason to the diificulty; Final level is very easy while some of the middle levels almost provide a decent challenge. Most maps can be won with 1 or 2 basic towers upgraded a few times. Just not enough challenge or depth to rate more than a 2 star effort. Do a better job of ramping up the difficulty, make it more challenging, add towers, make the other building worth something (adds strategy), etc, and you could have an ok TD game. But it needs a lot of work to get there.
Overall very good. A few bugs here and there (I've also had the enforced silence and Patience bug). Add variable/tougher/smarter AI, free play, more cards, and maybe multiplayer and you'd have one of the best games on Kong imho. 4/5 for a really good start.
meh, maybe if you changed it to Weekly Free Games you could put out a game that wasn't a buggy boring turd. This could actually be decent with a some effort.
This game is wretched. You can win it by spamming the weakest unit over and over, its about as strategic as scratching my butt. I seriously don't understand how it has a 4 star rating.