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Rattekop's Comments

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Pixel Defender

Play Pixel Defender

Dec. 08, 2013

Rating: -2

Basics are fine, but there is still a lot of room for improvement: - A grid for easier tower placement - The costs are unbalanced for some turrets (tesla, beam are too expensive) - It needs a save game/continue game function - Give more starting gold. I dont want to start with a pixel tower or where I need to place it on a bad spot because I do not have the funds to upgrade its range. - It is unclear when towers are connected unless they are fully build. Either make them connected when they touch each other and remove this difficult thing of 'the outer blocks', I find that difficult to understand what you mean with that. Or you show something when towers are connected before placement. For instance, connected towers can light up. - Also the specials are quite unclear in what damage they do and what the cooldown is on these specials. So unless changes are made, my score will be 5.5/10, 3/5

Ninja and Blind Girl 2

Play Ninja and Blind Girl 2

Jun. 15, 2013

Rating: 0

There should be more mov speed upgrades, the melee guy cant outrun the enemy and so he dies easily when he throws spears :/

Bloons TD 5

Play Bloons TD 5

Oct. 01, 2012

Rating: -6

Bug report: I cant build ninja monkeys when the building is activated...

Morris & Co

Play Morris & Co

Sep. 15, 2012

Rating: 0

1366 pounds, it's ok i guess?

Computer Tower Defense V0.2

Play Computer Tower Defense V0.2

Aug. 07, 2012

Rating: 1

- Button to start the first waves and fast-forward waves - Button to speed up - Pause button - Menu button - Restart button - Mute/Sound button (if you get sounds) - Interface looks really boring: graphically worse than the first mario - More towers/traps - Show the tower stats at least... - Path (light green) and non-path (dark green) is not really clear. Make it darker? - Ability to sell towers - Maybe a power limit and towers use power? - Different enemies Until this is implemented just one star, because it is basically nothing yet. But it can have potential because the fundament is there.

Mars.N.Aliens TD

Play Mars.N.Aliens TD

Jul. 22, 2012

Rating: 1

- Towers cannot be sold - Towers sometimes disappear - Layout problems (text is very unclear, especially the money) - No tower description - Same enemies over and over, very repititive - Not challenging: too easy So just one star untill this is fixed

Mud and Blood 2

Play Mud and Blood 2

Sep. 05, 2008

Rating: 0

one badge is 3% rifle skill boost if you kill 100 germans in 1 mission [b]Concentrate fire isnt free though[/b] and i dont hear a taunt? :(

Mud and Blood 2

Play Mud and Blood 2

Sep. 05, 2008

Rating: 0

Great update _o_

Mud and Blood 2

Play Mud and Blood 2

Sep. 04, 2008

Rating: 0

-1- Bazooka is worthless, because it kills more of your men. maybe replace it with a mortar or grenadier? -2- BUG Trenches just disappear without refund? :S -3- Units on fire burn/die to slowly -4- FASTER TP, way to slow (more units die -> refund TP?, less units -> more TP?) -5- button for music and stuff, and red light for a spotted plane? -6- Bunker isn't worth 5 TP, improve it or change the price -7- Special opp isnt much better than an engineer -8- More health for expensiver units, like 125 for Eng, Sig and Off and 150 for Cov opp and Sniper -9- All Units are a little slow, maybe an upgrade for that or so? Great game though

Mud and Blood 2

Play Mud and Blood 2

Sep. 03, 2008

Rating: 0

Maybe an idea: mortars units Forgot to say: Save button and rank bar could help (not the ingame experience, but which you have to play special types)

Mud and Blood 2

Play Mud and Blood 2

Sep. 03, 2008

Rating: 0

Things that i liked: 1 great strategy 2 nice random 3 many choices of soldiers, weapons, etc Things i didnt like: 1 Tank is allmost worthless 2 one enemy grenade can kill a lot of your men, even when its not really close 3 buying grenades for units are useless, they never throw a hit so far 4 i dont rank up? :S 5 enemy artillery OK, paratroopers OK, but the bomb goes to far, you cannot shelter 6 It is very hard to station 6 or more men in 1 trench 7 barbed wire is not always usefull and more to useless 8 it is to expensive to get a signaler 9 machine gun lacks enough skill (10 or more), a gunner with less than this is useless

Nano War

Play Nano War

Jul. 16, 2008

Rating: 0

great game i want more :D

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