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Raxoon81's Comments

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Cave Heroes

Play Cave Heroes

Apr. 09, 2016

Rating: 2

hehe Don't forget a team the runs ight after the warrior gets hit once(glitch). Fight starts with the warrior being hit ad the archer and Cleric disappearing^_^

Idle Conquest

Play Idle Conquest

Nov. 15, 2014

Rating: 1

You could also incorporate troops in the upgrading cost to make if more realistic. Can't plant fields without manpower hehe. You spent a lot of time programming this and your very accurate on everything, your explanation of the game(ingame instructions provided) is also very helpful. Find a better balance on the gold gain to troop gain and I think you got a winner here... update on my gains... conquered 3rd world and waited from 1million gold to 1.96bil. I went from 22k Military Might to 31k. My army is bored hehe.

Developer response from CodeRiftStudios

Well, we originally had things a little slower paced, but enhanced the gain rates of things to satisfy impatient people =P. We will be working more on balance in future updates, as we cant exactly downgrade back to what it was before without everyone crying NERF! Lol. Expect more buildings, more uses for troops, as well as hopefully more countries to conquer!

Idle Conquest

Play Idle Conquest

Nov. 15, 2014

Rating: 2

The Gold gain to Troop gain greatly offset. With 220k Dark Knights I'm gaining 700k gold per second roughly, all nodes(troop and gold)are balanced in gain speed per their cost. I need to expend tons of gold just to upgrade the gold producing items in the game, and if I do that I waste anything I would need to conquer. After 15 minutes of upgraded play, my Military might is nearly 8k and gaining fast and my gold is at 43million per minute. In the 15 minutes it will take to make the money to conquer the 4th country, my military will be 2 countries ahead and waiting another 30 minutes for the gold. I'm aware that I simply need to upgrade my gold more, but the cost is in great excess of the gains. Ex: 17million for Market x10=10k gold per second, that's 28 minutes to offset the cost. I would suggest some manner of Mercenary work for the excess of troops for more gold gain to speed up the conquering process.

Developer response from Yotsuba83

They are supposed to be offset. If they were 100% balanced there would be no need for balancing your resources. We want some kind of strategy in this game regarding resource allocation. ~Taiga

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