urbz my chopper got shot down at the beginning of a mission and i believe it is glitched because all my men are dead and it wont end. the vc keep shooting down the rescue parties as well. too bad because now i have 1 ragequit even though i had no intention =/
interesting game. i love all ur game urbz. i would suggest adding some kind of way of knowing where u are on the map. it is quite maddening trying to figure out where im looking at or where my soldiers are. other than that solid game 5/5 =)
nice game. now the car is powerful, a bit too powerful. the acceleration on this is ridiculous i found myself accelerating in tiny bursts moving an inch at a time just to turn a corner. the brake is a nice feature, a bit unrealistic since u come to a complete stop immediately regardless of ur speed. overall this is a good game.
great game, im addicted to the crowds screams after each goal. the trick to staying paid is to make sure uve negotiated ur contract to the most u possibly can get. its almost impossible to train pace though, it seems the shooter shoots everywhere but where hes supposted to. other than this the game is very solid, easy to understand controls and its just real fun to play. 5/5 keep it up :)
wow broadway was really hard needed help from brother and still took us a bit... if ur stuck look at this pic http://ecoki.com/wp-content/uploads/broadway.jpg its not 100% the same image but its a good way to get it started.
wow i hate this, why would u make me go 5 rounds in survival without any upgrades... by the time i get to round 5 ive lost 75% of my lives because of those pebbles im throwing at an armored tank! -.-
never join 3 player games. thats noobs doing what they call "rating boosting" they make 3 player games and gang on u. at least thats my advice so u dont lose rating hardcore :P
the taunting is terribly stupid. get rid of it. it unbalances the game. even if you type really fast you only get good or poor and RARELY brutal. the enemy gets brutal every time!! totally unfair. :(
Sorry for your rage quit buddy. I will address this in the next patch. Thanks for the heads up.