The defs need to make more packs and cards buyable with faction tokens. Gold now covers all the packs, so if you have the 3 unique cards they are pretty much useless.
here is a suggestion for the scoring in wars. The max is 25 for battle and 45 for surge. What is you can get max +5 for not using legendary cards, another +5 when not using unique cards and another 5 if you dont use rare cards? This can be very challenging/rewarding for creative players
Good game! Create your own strategy, every card counts and this makes games fast and prevents it becoming a repeative proces! The game is very deep with the factions and each of their cards. The different decks give you several strats avalible and you can easely switch decks. Game gets a full 5/5 Only thing it need is badges!
A strategy that worked for me all the way is to build to towers on each end of the field, make the 2 lower ones pierce and the rest flame blocks. When ghosts are near you replace the middle block in bolth towers with an eye block. In the survival mode you ad a few towers like these in the middle in combination with the dual block. Good game, only thing it lacks is a hard setting!
Brutal game but it requires thinking and logic... hope it's performance improves but so far it has the basics for a nice game. Some more effects and I willing to scale it between 4 and 5 stars... game on!
Love the artwork and detail in this game, it's simple and entertaining. Only question remains, who is the silluet on the boat... looking forward to the sequel. And if your ever stuck in the last part (stomach area), look for switches and touch them to activate but they dont all have to be in the same room.
Finished the game a while ago on easy and yes it really was easy. Recently started the game on elite to get the badges and it´s challenging enough for me. Downside is taht the game is starting to become a routine plan and the edge is lost. But I´ll do anything for that badge... my precious... (4 out of 5)
A game wit a lot of potential, the objective is not clear but you will discover that soon enough. Looking forward to a sequel with more options besides the alien meatshield. Maybe interaction to softly dissable the enemy... like (enter your answer here) 3/5 good but...
I took a look at the game because I got the weasel knife but I was not impressed. The grafix are basic, performance is lower then you would expect from a screen based game and and it's confusing where to go to with those spawn circles or how you want to call them. Second remark, it's too obvious that they want to make money... dont put it on the main screen. Compared to runescape, it falls short. (I am so going to be toasted for that remark)
As a successor of hands of war it lacks a great leap however some improvements have been made. The game is more open instead of the fixed classes in the first game, missions are more on achieving something instead of getting respect and items. After some time the game lacks a challenge when you set up your hero right with a lot of passive skills. A bit later it may even be said that it gets repeating the same moves. However enjoyed the game and like to see what they make next time.