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Red_Raccoon's Comments

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SAGA Idle

Play SAGA Idle

Jul. 31, 2015

Rating: 1

Would it be unreasonable to ask that the mob upgrade also add one more monster to beat up, my Paladin is exhausted from all the running he has been doing by the time a boss gets spawned he's to tired to fight it.

Idle Space Shooter

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Jul. 29, 2015

Rating: 0

To bypass the game pausing when you switch tabs, play this game in a separate window rather than in another tab and it continues to play as it should.

Idle Civilization

Play Idle Civilization

Feb. 20, 2015

Rating: 3

The game seems to get very wonkey after establishing a colony. At present I'm looking at a population of 30 and only 16 workers total. As soon as I had started there were negative 8 workers in my choice of food or lumber, one would be set to 0 workers and the other to - 8 no matter what I did. I'm only assuming this happening is a bug and not some sort of colony penalty that was not explained in game.

Developer response from vsistudio

This is now fixed!

Star Trek: The Incremental Game

Play Star Trek: The Incremental Game

Jan. 19, 2015

Rating: 3

This little game has potential, I hope there are a few updates for it to add in a few things, perhaps "Borg" boss enemies that spawn in instead of the regular enemy every so often and a few other skins for the basic guy would be a nice cosmetic touch. Blowing up War-Birds can only go so far. At present 3/5 with room for improvement.

Lord of the Flies-Survival Instinct

Play Lord of the Flies-Survival Instinct

Nov. 08, 2014

Rating: 1

Well this little game took me back a few years. It was too short to do it total justice however, it was a nice game for what it is though.

Idle Conquest

Play Idle Conquest

Nov. 02, 2014

Rating: 3

"Take no prisoners! Unless they swear to serve us as their slaves" *Soldiers cheer* *General Steps forward* Uhm ... Ma'am? Something seems a tad off about that plan. Far be it from me to question your plans, but are they not supposed to be our slaves? I think you should leave this conquering thing to me, you just sit there and pretend to be important. OK?

MINE

Play MINE

Sep. 30, 2014

Rating: 2

I actually liked having everything all on one screen in the two columns like it was before this update more than the tab set up. I found it much more convenient to be able to see everything all in one area with a flick of the mouse wheel. I just thought that the previous layout worked quite well for this game, I doubt it will ever go back to that though. Unless enough people agree with me and the dev sees fit to change the layout back to how it was.

Overlod

Play Overlod

Sep. 29, 2014

Rating: 7

Three pieces of equipment for each of the bosses. Weapon, armor and accessory that improve speed, gold output and cost of their unit of command. Perhaps as a late game maxed boss addition. Just something I thought may fit the game.

The Idle RPG 2:Renicipation

Play The Idle RPG 2:Renicipation

Jul. 25, 2014

Rating: 15

Shopkeep: Hello Taylor! What have you for me today? Taylor: Does drug dealer skin and mugger stomach sound like something you would be interested in? Shopkeep: Does it ever!

AdVenture Capitalist

Play AdVenture Capitalist

Jul. 22, 2014

Rating: 1

Perhaps making a drop down menu in the upgrades would solve the inconvenience players seem to be feeling by having to scroll down. One for the stands, one for the news papers, one for the oil companies, one for the AI related purchases and so on. There are not enough managers to really worry about people finding that list too long to scroll through, that's just sheer laziness.

AdVenture Capitalist

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Jul. 05, 2014

Rating: 3

I had an idea for two new investments, the first is real estate and the second is politicians.

AdVenture Capitalist

Play AdVenture Capitalist

Jun. 27, 2014

Rating: 1

I thought you guys are Canadians, the latest game message proved it. Jim Thorton was a bit of a give away though. :D

Astrox

Play Astrox

Apr. 07, 2014

Rating: -1

Love this game and have a couple of ideas. Fleet system using ships you have purchased. Each ship has X number of fleet points I'll make the carrier the example say it has 10 available fleet points and uses up 5 when put in a fleet, where as the scout has 0 points to use but takes up 1 point to place in a fleet. The other idea is a sort of super boss that spawns in with the regular boss every X boss kills.

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