I'd like to see the icons above the characters heads require a little more effort to activate as I'm always pushing them on accident. Maybe a double-click, click and hold, or contextual menu?
Also, the grenades seem a little off. Two grenades takes 6 hours to produce whereas one grenade only takes a fraction of that time. Grenade damage doesn't seem to scale very proportionately after The Church so maybe you could add additional types of explosives as the game progresses?
Hey Redaphex - the heal buttons are something that has been discussed quite actively in our office this past week. Hoping to make future refinements to this system! As for the grenades - a similar story there. Thanks for taking the time to check us out, and sharing your thoughts! More improvements to come, promise :)
I don't normally comment but I think you've got a great game here. It's simple, easy to pickup and put down, and the mechanics are fun. I love it when games incorporate mini-games and you've got some built into the gameplay itself. Clicking the flying brains for extra points is a good example. Keep up the good work!
Hi Redaphex - thanks for taking the time to comment! Constructive feedback and criticism helps us improve and make a better product, but not going to lie... as a developer it's also REALLY nice to hear stuff like this.
This has now been fixed! Thanks for reporting it!